default_assets.h 325 B

12345678910111213
  1. // This file was generated with the command-line:
  2. // /usr/local/bin/gd3asset
  3. #define ASSETS_END 0UL
  4. static const PROGMEM uint8_t __assets[16] = {
  5. 34, 255, 255, 255, 0, 0, 0, 0, 120, 218, 3, 0, 0, 0, 0, 1
  6. };
  7. #define LOAD_ASSETS() (GD.copy(__assets, sizeof(__assets)), GD.loadptr = ASSETS_END)
  8. struct {
  9. } bitmaps = {
  10. };