// This file was generated with the command-line: // /usr/local/bin/gd3asset #define ASSETS_END 0UL static const PROGMEM uint8_t __assets[16] = { 34, 255, 255, 255, 0, 0, 0, 0, 120, 218, 3, 0, 0, 0, 0, 1 }; #define LOAD_ASSETS() (GD.copy(__assets, sizeof(__assets)), GD.loadptr = ASSETS_END) struct { } bitmaps = { };