game.h 449 B

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  1. #/* $Id: game.h,v 1.2 2001/05/02 11:32:08 glop Exp $ */
  2. #ifndef __PROLO_GAME_H__
  3. #define __PROLO_GAME_H__
  4. float dist(float x1, float y1, float x2, float y2);
  5. float angle(float x, float y, float x1, float y1, float x2, float y2);
  6. float get_pulse_team(float x, float y, int team_id);
  7. float get_pulse_id(float x, float y, int akx_id);
  8. float get_pulse_foe(float x, float y, int team_id);
  9. float get_pulse_total(float x, float y, int team_id);
  10. #endif