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- #/* $Id: game.h,v 1.2 2001/05/02 11:32:08 glop Exp $ */
- #ifndef __PROLO_GAME_H__
- #define __PROLO_GAME_H__
- float dist(float x1, float y1, float x2, float y2);
- float angle(float x, float y, float x1, float y1, float x2, float y2);
- float get_pulse_team(float x, float y, int team_id);
- float get_pulse_id(float x, float y, int akx_id);
- float get_pulse_foe(float x, float y, int team_id);
- float get_pulse_total(float x, float y, int team_id);
- #endif
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