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- <?php
- $static_title = 'Khronos OpenGL ES Registry';
- include_once("../../assets/static_pages/khr_page_top.php");
- ?>
- <p> The OpenGL ES registry contains specifications of the core API and
- shading language; specifications of Khronos- and vendor-approved
- OpenGL ES extensions; header files corresponding to the
- specifications; and other related documentation. The companion <a
- href="http://www.opengl.org/registry/"> OpenGL Registry </a> has
- related material including the API registry of reserved enumerants
- and functions (shared between OpenGL ES and OpenGL). </p>
- <p> <b>Table of Contents</b>
- <ul>
- <li> <b><a href="#specs">Current OpenGL ES API and Shading Language
- Specifications and Reference Pages</a></b>
- <ul>
- <li> <a href="#specs32">OpenGL ES 3.2 Specifications</a> </li>
- <li> <a href="#specs31">OpenGL ES 3.1 Specifications</a> </li>
- <li> <a href="#specs3">OpenGL ES 3 Specifications</a> </li>
- <li> <a href="#specs2">OpenGL ES 2 Specifications</a> </li>
- <li> <a href="#specs11">OpenGL ES 1.1 Specifications</a> </li>
- <li> <a href="#specs10">OpenGL ES 1.0 Specification</a> </li>
- </ul> </li>
- <li> <b><a href="#headers">Core API and Extension Header Files</a></b>
- <ul>
- <li> <a href="#headers32">OpenGL ES 3.2 Header Files</a> </li>
- <li> <a href="#headers31">OpenGL ES 3.1 Header Files</a> </li>
- <li> <a href="#headers3">OpenGL ES 3.0 Header Files</a> </li>
- <li> <a href="#headers2">OpenGL ES 2 Header Files</a> </li>
- <li> <a href="#headers1">OpenGL ES 1.1 Header Files</a> </li>
- <li> <a href="#headerskhr">Shared Khronos Header File</a> </li>
- </ul> </li>
- <li> <b><a href="#otherextspecs">OpenGL ES Extension Specifications</a></b>
- <li> <b> <a href="https://www.khronos.org/files/ip-disclosures/opengl/">
- IP Disclosures</a> Potentially Affecting OpenGL ES Implementations
- </b></li>
- </ul>
- <hr>
- <h2> <a name="specs"></a> OpenGL ES Core API and Shading Language
- Specifications and Reference Pages </h2>
- <p> The current version of OpenGL ES is OpenGL ES 3.2. Specifications for
- older versions 3.1, 3.0, 2.0, 1.1, and 1.0 are also available below. For
- additional specifications, headers, and documentation not listed below,
- see the <a href="http://www.khronos.org/developers/specs/">Khronos.org
- Developer Pages</a>. Header files not labelled with a revision date
- include their last update time in comments near the top of the file.
- </p>
- <h2> <a name="specs32"></a> OpenGL ES 3.2 Specifications and
- Documentation </h2>
- <ul>
- <li> OpenGL ES 3.2 Specification (May 14, 2018)
- <a href="specs/es/3.2/es_spec_3.2.pdf"> without changes marked </a>
- and
- <a href="specs/es/3.2/es_spec_3.2.withchanges.pdf"> with changes marked </a>. </li>
- <li> OpenGL ES Shading Language 3.20 Specification (May 11, 2018)
- <a href="specs/es/3.2/GLSL_ES_Specification_3.20.pdf"> (PDF) </a>
- <li> <a href="http://www.khronos.org/opengles/sdk/docs/man32/">
- OpenGL ES 3.2 Online Manual Pages.</a> </li>
- <li> <a href="https://www.khronos.org/developers/reference-cards">
- OpenGL ES Quick Reference Card </a> (available for different API
- versions). </li>
- </ul>
- <h2> <a name="specs31"></a> OpenGL ES 3.1 Specifications and
- Documentation </h2>
- <ul>
- <li> OpenGL ES 3.1 Specification (November 3, 2016),
- <a href="specs/es/3.1/es_spec_3.1.pdf"> without changes marked </a>
- and
- <a href="specs/es/3.1/es_spec_3.1.withchanges.pdf"> with changes marked </a>. </li>
- <li> OpenGL ES Shading Language 3.10 Specification (January 29, 2016)
- <a href="specs/es/3.1/GLSL_ES_Specification_3.10.pdf"> without changes marked </a>
- and
- <a href="specs/es/3.1/GLSL_ES_Specification_3.10.withchanges.pdf"> with changes marked </a>. </li>
- <li> <a href="http://www.khronos.org/opengles/sdk/docs/man31/">
- OpenGL ES 3.1 Online Manual Pages.</a> </li>
- </ul>
- <h2> <a name="specs3"></a> OpenGL ES 3.0 Specifications and
- Documentation </h2>
- <ul>
- <li> OpenGL ES 3.0.5 Specification (November 3, 2016),
- <a href="specs/es/3.0/es_spec_3.0.pdf"> without changes marked </a>
- and
- <a href="specs/es/3.0/es_spec_3.0.withchanges.pdf"> with changes marked </a>. </li>
- <li> OpenGL ES Shading Language 3.00
- <a href="specs/es/3.0/GLSL_ES_Specification_3.00.pdf">
- Specification </a> (January 29, 2016). </li>
- <li> <a href="http://www.khronos.org/opengles/sdk/docs/man3/">
- OpenGL ES 3.0 Online Manual Pages.</a> </li>
- </ul>
- <h2> <a name="specs2"></a> OpenGL ES 2.0 Specifications and
- Documentation </h2>
- <ul>
- <li> OpenGL ES 2.0
- <a href="specs/es/2.0/es_full_spec_2.0.pdf">
- Full Specification </a>,
- <a href="specs/es/2.0/es_full_spec_2.0.withchanges.pdf">
- Full Specification with changes marked</a>,
- <a href="specs/es/2.0/es_cm_spec_2.0.pdf">
- Difference Specification </a> (November 2, 2010).
- A
- <a href="http://www.cutt.co.jp/book/978-4-87783-267-4.html">
- Japanese translation </a> of the specification is also available.
- </li>
- <li> OpenGL ES Shading Language 1.00
- <a href="specs/es/2.0/GLSL_ES_Specification_1.00.pdf">
- Specification </a> (May 12, 2009). </li>
- <li> <a href="http://www.khronos.org/opengles/sdk/docs/man/">
- OpenGL ES 2.0 Online Manual Pages.</a> </li>
- </ul>
- <h2> <a name="specs11"></a> OpenGL ES 1.1 Specifications and
- Documentation </h2>
- <ul>
- <li> OpenGL ES 1.1
- <a href="specs/es/1.1/es_full_spec_1.1.pdf"> Full Specification </a>
- and
- <a href="specs/es/1.1/es_cm_spec_1.1.pdf"> Difference Specification </a>
- (April 24, 2008). </li>
- <li> <a href="specs/es/1.1/opengles_spec_1_1_extension_pack.pdf"> OpenGL ES
- 1.1.03 Extension Pack </a> (July 19, 2005). </li>
- <li> <a href="http://www.khronos.org/opengles/sdk/1.1/docs/man/">
- OpenGL ES 1.1 Online Manual Pages.</a> </li>
- </ul>
- <h2> <a name="specs10"></a> OpenGL ES 1.0 Specification and
- Documentation </h2>
- <ul>
- <li> <a href="specs/es/1.0/opengles_spec_1_0.pdf"> OpenGL ES 1.0.02
- Specification </a>. </li>
- <li> <tt><a href="api/GLES/1.0/gl.h"> gl.h </a></tt> for OpenGL ES 1.0. </li>
- <li> The old <i>OpenGL ES 1.0 and EGL 1.0 Reference Manual</i> is
- obsolete and has been removed from the Registry. Please use the
- <a href="http://www.khronos.org/opengles/sdk/1.1/docs/man/">
- OpenGL ES 1.1 Online Manual Pages</a> instead. </li>
- </ul>
- <hr>
- <h2> <a name="headers"></a> API and Extension Header Files </h2>
- <p> Because extensions vary from platform to platform and driver to driver,
- OpenGL ES segregates headers for each API version into a header for the
- core API (OpenGL ES 1.0, 1.1, 2.0, 3.0, 3.1 and 3.2) and a separate
- header defining extension interfaces for that core API. These header
- files are supplied here for developers and platform vendors. They define
- interfaces including enumerants, prototypes, and for platforms
- supporting dynamic runtime extension queries, such as Linux and
- Microsoft Windows, function pointer typedefs. Please report problems as
- Issues in the <a href="index.php#repository">OpenGL-Registry</a> github
- repository. </p>
- <p> In addition to the core API and extension headers, there is also an
- OpenGL ES version-specific platform header file intended to define
- calling conventions and data types specific to a platform. </p>
- <p> Finally, almost all of the headers described below depend on a
- platform header file common to multiple Khronos APIs called
- <tt><KHR/khrplatform.h></tt>. </p>
- <p> Vendors may include modified versions of any or all of these headers
- with their OpenGL ES implementations, but in general only the
- platform-specific OpenGL ES and Khronos headers are likely to be
- modified by the implementation. This makes it possible for
- developers to drop in more recently updated versions of the headers
- obtained here, typically when new extensions are supplied
- on a platform. </p>
- <p> <a name="headers32"></a> <b> OpenGL ES 3.2 Headers </b> </p>
- <ul>
- <li> <tt><a href="api/GLES3/gl32.h"> <GLES3/gl32.h> </a></tt>
- OpenGL ES 3.2 Header File. </li>
- <li> <tt><a href="api/GLES2/gl2ext.h"> <GLES2/gl2ext.h> </a></tt>
- OpenGL ES Extension Header File (this header is defined to contain
- all defined extension interfaces for OpenGL ES 2.0 and all later
- versions, since later versions are backwards-compatible with OpenGL
- ES 2.0).
- </li>
- <li> <tt><a href="api/GLES3/gl3platform.h"> <GLES3/gl3platform.h> </a></tt>
- OpenGL ES 3.2 Platform-Dependent Macros (this header is shared with
- OpenGL ES 3.0 and 3.1). </li>
- </ul>
- <p> <a name="headers31"></a> <b> OpenGL ES 3.1 Headers </b> </p>
- <ul>
- <li> <tt><a href="api/GLES3/gl31.h"> <GLES3/gl31.h> </a></tt>
- OpenGL ES 3.1 Header File. </li>
- <li> <tt><a href="api/GLES2/gl2ext.h"> <GLES2/gl2ext.h> </a></tt>
- OpenGL ES Extension Header File. </li>
- <li> <tt><a href="api/GLES3/gl3platform.h"> <GLES3/gl3platform.h> </a></tt>
- OpenGL ES 3.1 Platform-Dependent Macros (this header is shared with
- OpenGL ES 3.0). </li>
- </ul>
- <p> <a name="headers3"></a> <b> OpenGL ES 3.0 Headers </b> </p>
- <ul>
- <li> <tt><a href="api/GLES3/gl3.h"> <GLES3/gl3.h> </a></tt>
- OpenGL ES 3.0 Header File. </li>
- <li> <tt><a href="api/GLES2/gl2ext.h"> <GLES2/gl2ext.h> </a></tt>
- OpenGL ES Extension Header File. </li>
- <li> <tt><a href="api/GLES3/gl3platform.h"> <GLES3/gl3platform.h> </a></tt>
- OpenGL ES 3.0 Platform-Dependent Macros. </li>
- </ul>
- <p> <a name="headers2"></a> <b> OpenGL ES 2.0 Headers </b> </p>
- <ul>
- <li> <tt><a href="api/GLES2/gl2.h"> <GLES2/gl2.h> </a></tt>
- OpenGL ES 2.0 Header File. </li>
- <li> <tt><a href="api/GLES2/gl2ext.h"> <GLES2/gl2ext.h> </a></tt>
- OpenGL ES Extension Header File. </li>
- <li> <tt><a href="api/GLES2/gl2platform.h"> <GLES2/gl2platform.h> </a></tt>
- OpenGL ES 2.0 Platform-Dependent Macros. </li>
- </ul>
- <p> <a name="headers1"></a> <b> OpenGL ES 1.1 Headers </b> </p>
- <ul>
- <li> <tt><a href="api/GLES/gl.h"> <GLES/gl.h> </a></tt>
- OpenGL ES 1.1 Header File. </li>
- <li> <tt><a href="api/GLES/glext.h"> <GLES/glext.h> </a></tt>
- OpenGL ES 1.1 Extension Header File. </li>
- <li> <tt><a href="api/GLES/glplatform.h"> <GLES/glplatform.h> </a></tt>
- OpenGL ES 1.1 Platform-Dependent Macros. </li>
- <li> <tt><a href="api/GLES/egl.h"> <GLES/egl.h> </a></tt>
- EGL Legacy Header File for OpenGL ES 1.1 (August 6, 2008) - requires
- <a href="https://www.khronos.org/registry/EGL/api/EGL/egl.h">
- <tt><EGL/egl.h></tt></a> from the
- <a href="http://www.khronos.org/registry/EGL/"> EGL Registry </a>.
- </li>
- </ul>
- <p> <a name="headerskhr"></a> <b> Khronos Shared Platform Header
- (<tt><KHR/khrplatform.h></tt>) </b> </p>
- <ul>
- <li> The OpenGL ES 3.0, 2.0, and 1.1 headers all depend on the shared
- <a href="https://www.khronos.org/registry/EGL/api/KHR/khrplatform.h">
- <tt><KHR/khrplatform.h></tt></a> header from the
- <a href="http://www.khronos.org/registry/EGL/"> EGL Registry </a>.
- </ul>
- <hr>
- <h2> <a name="otherextspecs"></a>
- Extension Specifications by number</h2>
- <?php include("extensions/esext.php"); ?>
- <?php include_once("../../assets/static_pages/khr_page_bottom.php"); ?>
- </body>
- </html>
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