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- # Copyright 2019 The ANGLE Project Authors. All rights reserved.
- # Use of this source code is governed by a BSD-style license that can be
- # found in the LICENSE file.
- # import the use_x11 variable
- import("//build/config/linux/pkg_config.gni")
- import("//build/config/ui.gni")
- import("//testing/libfuzzer/fuzzer_test.gni")
- import("gni/angle.gni")
- if (is_android) {
- # android/rules.gni can only be imported for Android targets
- import("//build/config/android/config.gni")
- import("//build/config/android/rules.gni")
- import("android/angle_apk.gni")
- }
- declare_args() {
- # Use the PCI lib to collect GPU information on Linux.
- use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) &&
- (use_x11 || use_ozone)
- # Link in system libGL, to work with apitrace. See doc/DebuggingTips.md.
- angle_link_glx = false
- }
- if (!build_with_chromium) {
- group("all") {
- testonly = true
- deps = [
- ":angle_shader_translator",
- ":translator_fuzzer",
- ":xxhash_fuzzer",
- "//samples:all",
- "//src/tests:all",
- ]
- }
- }
- if (ozone_platform_gbm) {
- pkg_config("libdrm") {
- packages = [ "libdrm" ]
- }
- }
- angle_git_is_present = exec_script("src/commit_id.py",
- [
- "check",
- rebase_path(".", root_build_dir),
- ],
- "value")
- angle_use_commit_id = angle_git_is_present == 1
- import("src/compiler.gni")
- import("src/libGLESv2.gni")
- # This config is exported to dependent targets (and also applied to internal
- # ones).
- config("external_config") {
- include_dirs = [ "include" ]
- }
- # Prevent the GL headers from redeclaring ANGLE entry points.
- config("no_gl_prototypes") {
- defines = [
- "GL_GLES_PROTOTYPES=0",
- "EGL_EGL_PROTOTYPES=0",
- ]
- }
- config("gl_prototypes") {
- defines = [
- "GL_GLES_PROTOTYPES=1",
- "EGL_EGL_PROTOTYPES=1",
- "GL_GLEXT_PROTOTYPES",
- "EGL_EGLEXT_PROTOTYPES",
- ]
- }
- # This config is applied to internal Angle targets (not pushed to dependents).
- config("internal_config") {
- include_dirs = [
- "include",
- "src",
- ]
- defines = []
- if (angle_64bit_current_cpu) {
- defines += [ "ANGLE_IS_64_BIT_CPU" ]
- } else {
- defines += [ "ANGLE_IS_32_BIT_CPU" ]
- }
- if (angle_enable_vulkan) {
- if (angle_enable_vulkan_gpu_trace_events) {
- defines += [ "ANGLE_ENABLE_VULKAN_GPU_TRACE_EVENTS=1" ]
- }
- }
- if (angle_enable_trace) {
- defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ]
- }
- }
- config("extra_warnings") {
- cflags = []
- # Enable more default warnings on Windows.
- if (is_win) {
- cflags += [
- "/we4244", # Conversion: possible loss of data.
- "/we4456", # Variable shadowing.
- "/we4458", # declaration hides class member.
- "/we4715", # not all control paths return a value
- "/we4800", # forcing value to bool.
- "/we4838", # narrowing conversion.
- ]
- }
- if (is_clang) {
- cflags += [
- # Enable after anglebug.com/3128 is fixed.
- # "-Wextra-semi-stmt",
- "-Wnon-virtual-dtor",
- "-Wunneeded-internal-declaration",
- ]
- }
- }
- # This config adds build-ids to the associated library.
- # -Wl is a special option that indicates that clang should pass the associated
- # option --build-id to the linker. This will cause a build-id section to be added
- # to the associated library. The build-id makes it possible for a debugger to
- # find the right symbol file to use.
- config("build_id_config") {
- ldflags = [ "-Wl,--build-id" ]
- }
- # Useful for more informative stack traces.
- config("better_linux_stack_traces") {
- if (angle_better_stack_traces) {
- ldflags = [ "-Wl,--export-dynamic" ]
- }
- }
- # Windows ARM64 is available since 10.0.16299 so no need to copy
- # d3dcompiler_47.dll because this file is available as inbox.
- if (is_win && target_cpu != "arm64") {
- # We also ship an older DLL for compatiblity with Windows 7 machines without
- # the UCRT. This DLL isn't available in the standard SDK distribution.
- _old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll"
- _has_old_compiler =
- exec_script("scripts/file_exists.py", [ _old_compiler ], "value")
- copy("copy_compiler_dll") {
- sources = [
- "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll",
- ]
- if (_has_old_compiler) {
- sources += [ _old_compiler ]
- }
- outputs = [
- "$root_out_dir/{{source_file_part}}",
- ]
- }
- }
- # Holds the shared includes so we only need to list them once.
- config("includes_config") {
- include_dirs = [ "include" ]
- }
- angle_source_set("includes") {
- sources = libangle_includes
- public_configs = [ ":includes_config" ]
- }
- angle_static_library("preprocessor") {
- sources = angle_preprocessor_sources
- public_deps = [
- ":angle_common",
- ]
- }
- config("angle_disable_pool_alloc") {
- defines = [ "ANGLE_DISABLE_POOL_ALLOC" ]
- }
- config("debug_annotations_config") {
- if (is_debug) {
- defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
- }
- }
- config("angle_release_asserts_config") {
- if (dcheck_always_on) {
- defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
- }
- }
- config("angle_common_config") {
- include_dirs = [ "src/common/third_party/base" ]
- if (is_android) {
- libs = [ "log" ]
- }
- }
- if (is_win) {
- angle_source_set("angle_stack_walker") {
- sources = [
- "util/windows/third_party/StackWalker/src/StackWalker.cpp",
- "util/windows/third_party/StackWalker/src/StackWalker.h",
- ]
- if (is_clang) {
- cflags_cc = [
- "-Wno-c++98-compat-extra-semi",
- "-Wno-missing-declarations",
- "-Wno-switch",
- ]
- } else {
- cflags_cc = [ "/wd4740" ]
- }
- }
- }
- angle_source_set("angle_system_utils") {
- sources = angle_system_utils_sources
- }
- angle_source_set("xxhash") {
- sources = xxhash_sources
- configs -= [ "${angle_root}:extra_warnings" ]
- }
- fuzzer_test("xxhash_fuzzer") {
- sources = [
- "src/common/third_party/xxhash/xxhash_fuzzer.cpp",
- ]
- deps = [
- ":xxhash",
- ]
- }
- angle_static_library("angle_common") {
- sources = libangle_common_sources
- configs += [
- ":angle_common_config",
- ":debug_annotations_config",
- ]
- deps = [
- ":xxhash",
- ]
- public_deps = [
- ":angle_system_utils",
- ":angle_version",
- ":includes",
- ]
- public_configs += [ ":angle_common_config" ]
- all_dependent_configs = [ ":angle_release_asserts_config" ]
- if (use_fuzzing_engine) {
- all_dependent_configs += [ ":angle_disable_pool_alloc" ]
- }
- }
- config("angle_image_util_config") {
- include_dirs = [
- "include",
- "src",
- ]
- }
- angle_static_library("angle_image_util") {
- sources = libangle_image_util_sources
- public_configs += [ ":angle_image_util_config" ]
- public_deps = [
- ":angle_common",
- ]
- }
- config("angle_gl_visibility_config") {
- if (is_win) {
- defines = [
- "GL_APICALL=",
- "GL_API=",
- ]
- } else {
- defines = [
- "GL_APICALL=__attribute__((visibility(\"default\")))",
- "GL_API=__attribute__((visibility(\"default\")))",
- ]
- }
- }
- config("angle_gpu_info_util_config") {
- include_dirs = [
- "include",
- "src",
- ]
- }
- angle_static_library("angle_gpu_info_util") {
- public_configs += [
- ":angle_gpu_info_util_config",
- ":angle_backend_config",
- ]
- public_deps = [
- ":angle_common",
- ]
- sources = libangle_gpu_info_util_sources
- deps = []
- libs = []
- defines = []
- if (is_android) {
- sources += [ "src/gpu_info_util/SystemInfo_android.cpp" ]
- }
- if (is_win) {
- sources += libangle_gpu_info_util_win_sources
- libs += [ "setupapi.lib" ]
- libs += [ "dxgi.lib" ]
- }
- if (is_linux || is_fuchsia) {
- sources += libangle_gpu_info_util_linux_sources
- if (use_x11) {
- sources += libangle_gpu_info_util_x11_sources
- deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
- defines += [ "GPU_INFO_USE_X11" ]
- libs += [
- "X11",
- "Xi",
- "Xext",
- ]
- }
- }
- if (use_libpci) {
- sources += libangle_gpu_info_util_libpci_sources
- defines += [ "GPU_INFO_USE_LIBPCI" ]
- libs += [ "pci" ]
- }
- if (is_mac) {
- sources += libangle_gpu_info_util_mac_sources
- libs += [
- "IOKit.framework",
- "CoreFoundation.framework",
- "CoreGraphics.framework",
- ]
- }
- }
- angle_static_library("translator") {
- sources = angle_translator_sources
- defines = []
- if (angle_enable_essl || use_fuzzing_engine) {
- sources += angle_translator_essl_sources
- defines += [ "ANGLE_ENABLE_ESSL" ]
- }
- if (angle_enable_glsl || use_fuzzing_engine) {
- sources += angle_translator_glsl_sources
- defines += [ "ANGLE_ENABLE_GLSL" ]
- }
- if (angle_enable_hlsl || use_fuzzing_engine) {
- sources += angle_translator_hlsl_sources
- defines += [ "ANGLE_ENABLE_HLSL" ]
- }
- if (angle_enable_vulkan || use_fuzzing_engine) {
- sources += angle_translator_lib_vulkan_sources
- defines += [ "ANGLE_ENABLE_VULKAN" ]
- }
- public_configs += [ ":external_config" ]
- deps = [
- ":includes",
- ":preprocessor",
- ]
- public_deps = [
- ":angle_common",
- ]
- if (is_win) {
- # Necessary to suppress some system header xtree warnigns in Release.
- # For some reason this warning doesn't get triggered in Chromium
- cflags = [ "/wd4718" ]
- }
- }
- angle_source_set("translator_fuzzer") {
- sources = [
- "src/compiler/fuzz/translator_fuzzer.cpp",
- ]
- include_dirs = [
- "include",
- "src",
- ]
- deps = [
- ":translator",
- ]
- }
- config("commit_id_config") {
- include_dirs = [ "$root_gen_dir/angle" ]
- visibility = [ ":commit_id" ]
- }
- commit_id_output_file = "$root_gen_dir/angle/id/commit.h"
- if (angle_use_commit_id) {
- action("commit_id") {
- script = "src/commit_id.py"
- outputs = [
- commit_id_output_file,
- ]
- # commit id should depend on angle's HEAD revision
- inputs = [
- ".git/HEAD",
- ]
- args = [
- "gen",
- rebase_path(".", root_build_dir),
- rebase_path(commit_id_output_file, root_build_dir),
- ]
- public_configs = [ ":commit_id_config" ]
- }
- } else {
- copy("commit_id") {
- sources = [
- "src/commit.h",
- ]
- outputs = [
- commit_id_output_file,
- ]
- public_configs = [ ":commit_id_config" ]
- }
- }
- angle_source_set("angle_version") {
- sources = [
- "src/common/version.h",
- ]
- public_deps = [
- ":commit_id",
- ]
- }
- config("angle_backend_config") {
- defines = []
- if (angle_enable_d3d9) {
- defines += [ "ANGLE_ENABLE_D3D9" ]
- }
- if (angle_enable_d3d11) {
- defines += [ "ANGLE_ENABLE_D3D11" ]
- }
- if (angle_enable_gl) {
- defines += [ "ANGLE_ENABLE_OPENGL" ]
- if (use_x11) {
- defines += [ "ANGLE_USE_X11" ]
- }
- if (angle_enable_gl_null) {
- defines += [ "ANGLE_ENABLE_OPENGL_NULL" ]
- }
- }
- if (angle_enable_vulkan) {
- defines += [ "ANGLE_ENABLE_VULKAN" ]
- if (angle_enable_custom_vulkan_cmd_buffers) {
- defines += [ "ANGLE_USE_CUSTOM_VULKAN_CMD_BUFFERS=1" ]
- }
- }
- if (angle_enable_null) {
- defines += [ "ANGLE_ENABLE_NULL" ]
- }
- }
- config("libANGLE_config") {
- cflags = []
- defines = []
- libs = []
- ldflags = []
- if (angle_enable_d3d9) {
- ldflags += [ "/DELAYLOAD:d3d9.dll" ]
- }
- defines += [ "LIBANGLE_IMPLEMENTATION" ]
- if (is_win) {
- cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics are not enabled.
- }
- if (is_android && (angle_enable_gl || angle_enable_vulkan)) {
- # In API level 26 ANativeWindow APIs were moved from libandroid.so
- # into a separate library, libnativewindow.so
- if (ndk_api_level_at_least_26) {
- libs += [ "nativewindow" ]
- } else {
- libs += [ "android" ]
- }
- }
- }
- if (angle_enable_vulkan) {
- config("vulkan_config") {
- if (is_android) {
- libs = [ "vulkan" ]
- }
- }
- # Use this target to include everything ANGLE needs for Vulkan.
- group("angle_vulkan") {
- public_deps = [
- "$angle_root/third_party/vulkan-headers:vulkan_headers",
- ]
- public_configs = [ ":vulkan_config" ]
- data_deps = []
- if (!is_android && !is_fuchsia) {
- deps = [
- "$angle_root/third_party/vulkan-loader:libvulkan",
- ]
- data_deps += [ "$angle_root/third_party/vulkan-tools:VkICD_mock_icd" ]
- public_configs +=
- [ "$angle_root/third_party/vulkan-loader:vulkan_loader_config" ]
- }
- if (is_fuchsia) {
- public_deps += [
- "$angle_root/src/common/fuchsia_egl",
- "//third_party/fuchsia-sdk:vulkan_base",
- "//third_party/fuchsia-sdk/sdk:vulkan",
- ]
- }
- if (angle_enable_vulkan_validation_layers) {
- if (is_fuchsia) {
- deps = [
- "//third_party/fuchsia-sdk:vulkan_validation",
- ]
- } else {
- data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_validation_layers" ]
- if (!is_android) {
- data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_gen_json_files" ]
- }
- }
- }
- }
- }
- angle_source_set("libANGLE") {
- sources = libangle_sources
- include_dirs = []
- libs = []
- defines = []
- if (angle_link_glx) {
- libs += [ "GL" ]
- defines += [ "ANGLE_LINK_GLX" ]
- }
- public_deps = [
- ":angle_common",
- ":angle_gpu_info_util",
- ":angle_version",
- ":translator",
- ]
- deps = [
- ":angle_image_util",
- ":includes",
- ]
- # Enable extra Chromium style warnings for libANGLE.
- if (is_clang) {
- suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ]
- }
- # Shared D3D sources.
- if (angle_enable_d3d9 || angle_enable_d3d11) {
- sources += libangle_d3d_shared_sources
- defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
- }
- if (angle_enable_d3d9) {
- sources += libangle_d3d9_sources
- libs += [ "d3d9.lib" ]
- }
- if (angle_enable_d3d11) {
- sources += libangle_d3d11_sources
- sources += libangle_d3d11_win32_sources
- libs += [ "dxguid.lib" ]
- import("src/libANGLE/renderer/d3d/d3d11/d3d11_blit_shaders_autogen.gni")
- sources += libangle_d3d11_blit_shaders
- }
- if (angle_enable_gl) {
- sources += libangle_gl_sources
- include_dirs += [ "src/third_party/khronos" ]
- if (angle_enable_gl_null) {
- sources += libangle_gl_null_sources
- }
- if (is_win) {
- sources += libangle_gl_wgl_sources
- }
- if (use_x11) {
- sources += libangle_gl_glx_sources
- deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
- libs += [
- "X11",
- "Xi",
- "Xext",
- ]
- }
- if (is_mac) {
- sources += libangle_gl_cgl_sources
- libs += [
- "Cocoa.framework",
- "IOSurface.framework",
- "OpenGL.framework",
- "QuartzCore.framework",
- ]
- }
- if (is_android) {
- sources += libangle_gl_egl_sources
- sources += libangle_gl_egl_dl_sources
- sources += libangle_gl_egl_android_sources
- }
- if (ozone_platform_gbm) {
- configs += [ ":libdrm" ]
- defines += [ "ANGLE_USE_OZONE" ]
- deps += [ "//third_party/minigbm" ]
- sources += libangle_gl_egl_sources
- sources += libangle_gl_egl_dl_sources
- sources += libangle_gl_ozone_sources
- }
- }
- if (angle_enable_vulkan) {
- sources += libangle_vulkan_sources
- if (is_win) {
- sources += libangle_vulkan_win32_sources
- }
- if (is_linux) {
- sources += libangle_vulkan_xcb_sources
- }
- if (is_fuchsia) {
- sources += libangle_vulkan_fuchsia_sources
- deps += [
- "$angle_root/src/common/fuchsia_egl",
- "$angle_root/src/common/fuchsia_egl:backend",
- ]
- }
- if (is_android) {
- sources += libangle_vulkan_android_sources
- libs += [ "vulkan" ]
- }
- deps += [
- ":angle_vulkan",
- "${angle_glslang_dir}:glslang_default_resource_limits_sources",
- "${angle_glslang_dir}:glslang_sources",
- "${angle_spirv_tools_dir}:spvtools_val",
- ]
- public_deps += [ "$angle_root/third_party/vulkan-headers:vulkan_headers" ]
- # Include generated shaders.
- import("src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni")
- sources += angle_vulkan_internal_shaders
- }
- if (angle_enable_null) {
- sources += libangle_null_sources
- }
- if (is_mac) {
- sources += libangle_mac_sources
- }
- if (is_debug) {
- defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
- }
- configs += [ ":debug_annotations_config" ]
- public_configs += [
- ":libANGLE_config",
- ":angle_backend_config",
- ]
- # Windows ARM64 is available since 10.0.16299 so no need to copy
- # d3dcompiler_47.dll because this file is available as inbox.
- if (is_win && target_cpu != "arm64") {
- data_deps = [
- ":copy_compiler_dll",
- ]
- }
- }
- angle_source_set("libANGLE_with_capture") {
- public_deps = [
- ":libANGLE",
- ]
- sources = libangle_capture_sources
- }
- config("shared_library_public_config") {
- if (is_mac && !is_component_build) {
- # Executable targets that depend on the shared libraries below need to have
- # the rpath setup in non-component build configurations.
- ldflags = [
- "-rpath",
- "@executable_path/",
- ]
- }
- }
- config("library_name_config") {
- defines = [
- "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"",
- "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"",
- ]
- }
- # This config controls export definitions on ANGLE API calls.
- config("angle_static") {
- defines = [
- "ANGLE_EXPORT=",
- "ANGLE_UTIL_EXPORT=",
- "EGLAPI=",
- "GL_APICALL=",
- "GL_API=",
- ]
- }
- template("angle_libGLESv2") {
- angle_shared_library(target_name) {
- sources = libglesv2_sources
- output_name = "${target_name}${angle_libs_suffix}"
- if (is_win) {
- sources += [ "src/libGLESv2/${target_name}_autogen.def" ]
- }
- configs += [
- ":angle_gl_visibility_config",
- ":debug_annotations_config",
- ":gl_prototypes",
- ]
- defines = [ "LIBGLESV2_IMPLEMENTATION" ] + invoker.defines
- deps = [
- ":includes",
- invoker.libANGLE,
- ]
- public_deps = [
- ":angle_version",
- ]
- }
- }
- angle_libGLESv2("libGLESv2") {
- libANGLE = ":libANGLE"
- defines = [ "ANGLE_CAPTURE_ENABLED=0" ]
- }
- angle_libGLESv2("libGLESv2_with_capture") {
- libANGLE = ":libANGLE_with_capture"
- defines = [ "ANGLE_CAPTURE_ENABLED=1" ]
- }
- if (is_win) {
- angle_shared_library("libGL") {
- sources = libgl_sources
- output_name = "openGL32"
- output_dir = "$root_out_dir/angle_libs"
- configs += [
- ":angle_gl_visibility_config",
- ":debug_annotations_config",
- ":gl_prototypes",
- ]
- defines = [
- "ANGLE_CAPTURE_ENABLED=0",
- "LIBGL_IMPLEMENTATION",
- ]
- deps = [
- ":includes",
- ":libANGLE",
- ]
- public_deps = [
- ":angle_version",
- ]
- }
- }
- angle_static_library("libGLESv2_static") {
- sources = libglesv2_sources
- configs += [ ":debug_annotations_config" ]
- public_configs += [ ":angle_static" ]
- deps = [
- ":includes",
- ]
- public_deps = [
- ":libANGLE",
- ]
- }
- angle_shared_library("libGLESv1_CM") {
- sources = libglesv1_cm_sources
- output_name = "libGLESv1_CM${angle_libs_suffix}"
- configs += [
- ":angle_gl_visibility_config",
- ":debug_annotations_config",
- ":gl_prototypes",
- ]
- defines = []
- deps = [
- ":includes",
- ":libGLESv2",
- ]
- }
- angle_static_library("libGLESv1_CM_static") {
- sources = libglesv1_cm_sources
- configs += [ ":debug_annotations_config" ]
- public_configs += [ ":angle_static" ]
- deps = [
- ":includes",
- ":libGLESv2_static",
- ]
- }
- config("libEGL_egl_loader_config") {
- defines = [ "ANGLE_USE_EGL_LOADER" ]
- }
- angle_source_set("libEGL_egl_loader") {
- sources = [
- "src/libEGL/egl_loader_autogen.cpp",
- "src/libEGL/egl_loader_autogen.h",
- ]
- public_configs += [
- ":libEGL_egl_loader_config",
- ":gl_prototypes",
- ]
- deps = [
- ":includes",
- ]
- }
- angle_shared_library("libEGL") {
- sources = libegl_sources
- output_name = "libEGL${angle_libs_suffix}"
- configs += [
- ":debug_annotations_config",
- ":library_name_config",
- ]
- defines = [ "LIBEGL_IMPLEMENTATION" ]
- if (is_win) {
- defines += [ "EGLAPI=" ]
- } else {
- defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ]
- }
- if (is_win) {
- sources += [ "src/libEGL/libEGL.def" ]
- }
- deps = [
- ":angle_system_utils",
- ":angle_version",
- ":libEGL_egl_loader",
- ]
- public_deps = [
- ":includes",
- ]
- data_deps = [
- ":libGLESv2",
- ]
- }
- angle_static_library("libEGL_static") {
- sources = libegl_sources
- configs += [
- ":debug_annotations_config",
- ":library_name_config",
- ]
- public_configs += [ ":angle_static" ]
- deps = [
- ":includes",
- ":libGLESv2_static",
- ]
- }
- import("util/util.gni")
- config("angle_util_loader_config") {
- defines = [ "ANGLE_USE_UTIL_LOADER" ]
- }
- angle_source_set("angle_util_loader_headers") {
- sources = [
- "util/egl_loader_autogen.h",
- "util/gles_loader_autogen.h",
- "util/util_export.h",
- ]
- if (is_win) {
- sources += [ "util/windows/wgl_loader_autogen.h" ]
- }
- public_deps = [
- ":includes",
- ]
- }
- angle_source_set("angle_util_loader") {
- defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ]
- sources = [
- "util/egl_loader_autogen.cpp",
- "util/gles_loader_autogen.cpp",
- ]
- if (is_win) {
- sources += [ "util/windows/wgl_loader_autogen.cpp" ]
- }
- deps = [
- ":angle_util_loader_headers",
- ]
- public_configs += [
- ":angle_util_config",
- ":angle_util_loader_config",
- ":no_gl_prototypes",
- ]
- }
- config("angle_util_config") {
- include_dirs = [ "." ]
- if (is_linux && use_x11) {
- libs = [ "X11" ]
- }
- }
- foreach(is_shared_library,
- [
- true,
- false,
- ]) {
- if (is_shared_library) {
- library_type = "angle_shared_library"
- library_name = "angle_util"
- dep_suffix = "${angle_libs_suffix}"
- } else {
- library_type = "angle_static_library"
- library_name = "angle_util_static"
- dep_suffix = "_static"
- }
- target(library_type, library_name) {
- sources = util_sources
- deps = [
- ":angle_common",
- ":angle_util_loader_headers",
- ]
- public_deps = []
- libs = []
- if (is_win) {
- sources += util_win_sources
- deps += [ ":angle_stack_walker" ]
- }
- if (is_linux) {
- sources += util_linux_sources
- libs += [
- "rt",
- "dl",
- ]
- }
- if (is_mac) {
- sources += util_osx_sources
- libs += [
- "AppKit.framework",
- "QuartzCore.framework",
- ]
- }
- if (use_x11) {
- sources += util_x11_sources
- }
- if (is_android) {
- # To prevent linux sources filtering on android
- set_sources_assignment_filter([])
- sources += util_android_sources
- libs += [
- "android",
- "log",
- ]
- }
- configs += [ ":debug_annotations_config" ]
- public_configs += [ ":angle_util_config" ]
- if (is_fuchsia) {
- sources += util_fuchsia_sources
- public_deps += [
- "$angle_root/src/common/fuchsia_egl",
- "//third_party/fuchsia-sdk/sdk:async_loop_cpp",
- "//third_party/fuchsia-sdk/sdk:fdio",
- "//third_party/fuchsia-sdk/sdk:images",
- "//third_party/fuchsia-sdk/sdk:scenic_cpp",
- "//third_party/fuchsia-sdk/sdk:ui_policy",
- "//third_party/fuchsia-sdk/sdk:ui_scenic",
- "//third_party/fuchsia-sdk/sdk:ui_views",
- ]
- } else if (use_ozone) {
- sources += util_ozone_sources
- }
- if (is_shared_library) {
- defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ]
- if (is_win) {
- sources += util_win_shared_sources
- }
- public_deps += [ ":angle_util_loader" ]
- if (is_mac && !is_component_build) {
- ldflags = [
- "-install_name",
- "@rpath/libangle_util.dylib",
- ]
- }
- } else {
- public_configs += [
- ":angle_static",
- ":gl_prototypes",
- ]
- }
- }
- }
- # Convenience targets for some of the samples so they can be built
- # with Chromium's toolchain.
- angle_executable("angle_shader_translator") {
- testonly = true
- sources = [
- "samples/shader_translator/shader_translator.cpp",
- ]
- deps = [
- ":translator",
- ]
- }
- config("angle_feature_support_config") {
- include_dirs = [
- "include",
- "src",
- ]
- defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ]
- if (is_debug) {
- defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ]
- }
- }
- angle_shared_library("libfeature_support") {
- output_name = "libfeature_support${angle_libs_suffix}"
- if (is_android) {
- libs = [ "log" ]
- }
- public_configs += [
- ":angle_feature_support_config",
- "${angle_jsoncpp_dir}:jsoncpp_config",
- ]
- if (is_mac && !is_component_build) {
- ldflags = [
- "-install_name",
- "@rpath/${target_name}.dylib",
- ]
- }
- sources = [
- "src/feature_support_util/feature_support_util.cpp",
- "src/feature_support_util/feature_support_util.h",
- ]
- deps = [
- ":angle_gpu_info_util",
- "${angle_jsoncpp_dir}:jsoncpp",
- ]
- }
- if (!is_component_build && is_android && symbol_level != 0) {
- action_foreach("compressed_symbols") {
- sources = []
- foreach(_library, angle_libraries) {
- sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.so" ]
- }
- if (angle_enable_vulkan_validation_layers) {
- foreach(_layer, vulkan_validation_layers) {
- sources += [ "$root_out_dir/lib${_layer}.so" ]
- }
- }
- script = rebase_path("${root_build_dir}/android/compress_symbols.py",
- root_build_dir)
- deps = []
- foreach(_library, angle_libraries) {
- deps += [ ":$_library" ]
- }
- if (angle_enable_vulkan_validation_layers) {
- foreach(_layer, vulkan_validation_layers) {
- deps +=
- [ "${angle_root}/third_party/vulkan-validation-layers:${_layer}" ]
- }
- }
- outputs = [
- "$root_out_dir/lib.compressed/{{source_file_part}}",
- ]
- android_nm = "${android_tool_prefix}nm"
- android_strip = "${android_tool_prefix}strip"
- args = [
- "--objcopy",
- rebase_path(android_objcopy, root_build_dir),
- "--nm",
- rebase_path(android_nm, root_build_dir),
- "--strip",
- rebase_path(android_strip, root_build_dir),
- "--unstrippedsofile",
- "{{source_dir}}/lib.unstripped/{{source_file_part}}",
- "--output",
- "{{source_dir}}/lib.compressed/{{source_file_part}}",
- ]
- }
- }
- if (!is_component_build && is_android &&
- current_toolchain == default_toolchain) {
- # Package ANGLE libraries
- angle_apk("angle_chromium_apk") {
- package_name = "com.chromium.angle"
- apk_name = "AngleLibraries"
- }
- group("angle_apks") {
- deps = [
- ":angle_chromium_apk",
- ]
- }
- }
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