Image_isTextureBacked.cpp 1.4 KB

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  1. #if 0 // Disabled until updated to use current API.
  2. // Copyright 2019 Google LLC.
  3. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
  4. #include "tools/fiddle/examples.h"
  5. // HASH=9cf5c62a3d2243e6577ae563f360ea9d
  6. REG_FIDDLE(Image_isTextureBacked, 256, 256, false, 5) {
  7. void draw(SkCanvas* canvas) {
  8. auto drawImage = [=](sk_sp<SkImage> image, const char* label) -> void {
  9. if (nullptr == image) {
  10. return;
  11. }
  12. SkPaint paint;
  13. paint.setAntiAlias(true);
  14. canvas->drawImage(image, 0, 0);
  15. canvas->drawString(label, 30, image->height() / 4, paint);
  16. canvas->drawString(image->isTextureBacked() ? "is GPU texture" : "not GPU texture",
  17. 20, image->height() * 3 / 4, paint);
  18. };
  19. sk_sp<SkImage> bitmapImage(SkImage::MakeFromBitmap(source));
  20. sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
  21. kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
  22. kOpaque_SkAlphaType, nullptr));
  23. drawImage(image, "image");
  24. canvas->translate(image->width(), 0);
  25. drawImage(bitmapImage, "source");
  26. canvas->translate(-image->width(), image->height());
  27. drawImage(textureImage, "backEndTexture");
  28. }
  29. } // END FIDDLE
  30. #endif // Disabled until updated to use current API.