#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=9cf5c62a3d2243e6577ae563f360ea9d REG_FIDDLE(Image_isTextureBacked, 256, 256, false, 5) { void draw(SkCanvas* canvas) { auto drawImage = [=](sk_sp image, const char* label) -> void { if (nullptr == image) { return; } SkPaint paint; paint.setAntiAlias(true); canvas->drawImage(image, 0, 0); canvas->drawString(label, 30, image->height() / 4, paint); canvas->drawString(image->isTextureBacked() ? "is GPU texture" : "not GPU texture", 20, image->height() * 3 / 4, paint); }; sk_sp bitmapImage(SkImage::MakeFromBitmap(source)); sk_sp textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kOpaque_SkAlphaType, nullptr)); drawImage(image, "image"); canvas->translate(image->width(), 0); drawImage(bitmapImage, "source"); canvas->translate(-image->width(), image->height()); drawImage(textureImage, "backEndTexture"); } } // END FIDDLE #endif // Disabled until updated to use current API.