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- // Copyright 2020 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef UI_GL_GL_SURFACE_EGL_X11_H_
- #define UI_GL_GL_SURFACE_EGL_X11_H_
- #include <stdint.h>
- #include "ui/gfx/x/connection.h"
- #include "ui/gfx/x/event.h"
- #include "ui/gl/gl_export.h"
- #include "ui/gl/gl_surface_egl.h"
- namespace gl {
- // Encapsulates an EGL surface bound to a view using the X Window System.
- class GL_EXPORT NativeViewGLSurfaceEGLX11 : public NativeViewGLSurfaceEGL,
- public x11::EventObserver {
- public:
- NativeViewGLSurfaceEGLX11(GLDisplayEGL* display, x11::Window window);
- NativeViewGLSurfaceEGLX11(const NativeViewGLSurfaceEGLX11& other) = delete;
- NativeViewGLSurfaceEGLX11& operator=(const NativeViewGLSurfaceEGLX11& rhs) =
- delete;
- // NativeViewGLSurfaceEGL overrides.
- bool Initialize(GLSurfaceFormat format) override;
- void Destroy() override;
- gfx::SwapResult SwapBuffers(PresentationCallback callback) override;
- EGLint GetNativeVisualID() const override;
- protected:
- ~NativeViewGLSurfaceEGLX11() override;
- x11::Connection* GetXNativeConnection() const;
- private:
- // NativeViewGLSurfaceEGL overrides:
- std::unique_ptr<gfx::VSyncProvider> CreateVsyncProviderInternal() override;
- // x11::EventObserver:
- void OnEvent(const x11::Event& xev) override;
- std::vector<x11::Window> children_;
- // Indicates if the dispatcher has been set.
- bool dispatcher_set_ = false;
- bool has_swapped_buffers_ = false;
- };
- } // namespace gl
- #endif // UI_GL_GL_SURFACE_EGL_X11_H_
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