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- comment "wlroots needs udev, mesa3d w/ EGL and GLES support"
- depends on !BR2_PACKAGE_MESA3D_OPENGL_EGL || \
- !BR2_PACKAGE_MESA3D_OPENGL_ES || \
- !BR2_PACKAGE_HAS_UDEV
- comment "wlroots needs a toolchain w/ threads, dynamic library"
- depends on !BR2_TOOLCHAIN_HAS_THREADS || \
- BR2_STATIC_LIBS
- config BR2_PACKAGE_WLROOTS
- bool "wlroots"
- depends on !BR2_STATIC_LIBS # wayland
- depends on BR2_TOOLCHAIN_HAS_THREADS # libdrm, wayland
- depends on BR2_PACKAGE_HAS_UDEV # libinput
- # Technically wlroots should work with any OpenGL implementation
- # which provides EGL, GLES2, and libgbm; but in practice only
- # Mesa ships an usable libgbm.
- depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
- depends on BR2_PACKAGE_MESA3D_OPENGL_ES
- select BR2_PACKAGE_LIBDRM
- select BR2_PACKAGE_LIBINPUT
- select BR2_PACKAGE_LIBXKBCOMMON
- select BR2_PACKAGE_PIXMAN
- select BR2_PACKAGE_WAYLAND
- select BR2_PACKAGE_WAYLAND_PROTOCOLS
- help
- wlroots is a modular Wayland library for building compositors
- which implements many of their common features.
- https://github.com/swaywm/wlroots
- if BR2_PACKAGE_WLROOTS
- config BR2_PACKAGE_WLROOTS_X11
- bool "X11 backend"
- depends on BR2_PACKAGE_XORG7
- select BR2_PACKAGE_XLIB_LIBX11
- help
- Support Wayland sessions nested inside a X11 window
- endif
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