comment "wlroots needs udev, mesa3d w/ EGL and GLES support" depends on !BR2_PACKAGE_MESA3D_OPENGL_EGL || \ !BR2_PACKAGE_MESA3D_OPENGL_ES || \ !BR2_PACKAGE_HAS_UDEV comment "wlroots needs a toolchain w/ threads, dynamic library" depends on !BR2_TOOLCHAIN_HAS_THREADS || \ BR2_STATIC_LIBS config BR2_PACKAGE_WLROOTS bool "wlroots" depends on !BR2_STATIC_LIBS # wayland depends on BR2_TOOLCHAIN_HAS_THREADS # libdrm, wayland depends on BR2_PACKAGE_HAS_UDEV # libinput # Technically wlroots should work with any OpenGL implementation # which provides EGL, GLES2, and libgbm; but in practice only # Mesa ships an usable libgbm. depends on BR2_PACKAGE_MESA3D_OPENGL_EGL depends on BR2_PACKAGE_MESA3D_OPENGL_ES select BR2_PACKAGE_LIBDRM select BR2_PACKAGE_LIBINPUT select BR2_PACKAGE_LIBXKBCOMMON select BR2_PACKAGE_PIXMAN select BR2_PACKAGE_WAYLAND select BR2_PACKAGE_WAYLAND_PROTOCOLS help wlroots is a modular Wayland library for building compositors which implements many of their common features. https://github.com/swaywm/wlroots if BR2_PACKAGE_WLROOTS config BR2_PACKAGE_WLROOTS_X11 bool "X11 backend" depends on BR2_PACKAGE_XORG7 select BR2_PACKAGE_XLIB_LIBX11 help Support Wayland sessions nested inside a X11 window endif