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- /**
- * @file lv_conf.h
- *
- */
- #ifndef LV_CONF_H
- #define LV_CONF_H
- /*----------------
- * Dynamic memory
- *----------------*/
- /*
- * Memory size which will be used by the library
- * to store the graphical objects and other data
- */
- #define LV_MEM_CUSTOM 0 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/
- #if LV_MEM_CUSTOM == 0
- #define LV_MEM_SIZE (32U * 1024U) /*Size memory used by mem_alloc (in bytes)*/
- #define LV_MEM_ATTR /*Complier prefix for big array declaration*/
- #define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/
- #else /*LV_MEM_CUSTOM*/
- #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
- #define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
- #define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
- #endif /*LV_MEM_CUSTOM*/
- /*===================
- Graphical settings
- *=====================*/
- /* Horizontal and vertical resolution of the library.*/
- #define LV_HOR_RES (240)
- #define LV_VER_RES (320)
- #define LV_DPI 50
- /* Size of VDB (Virtual Display Buffer: the internal graphics buffer).
- * Required for buffered drawing, opacity and anti-aliasing
- * VDB makes the double buffering, you don't need to deal with it!
- * Typical size: ~1/10 screen */
- // onion.io : TODO: try a VDB that is the size of the entire screen/half the screen
- #define LV_VDB_SIZE (150 * 1024) /*Size of VDB in pixel count (1/10 screen size is good for first)*/
- #define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/
- /* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional)
- * The flushing should use DMA to write the frame buffer in the background*/
- #define LV_VDB_DOUBLE 0 /*1: Enable the use of 2 VDBs*/
- #define LV_VDB2_ADR 0 /*kisvegabor@gmail.com: Set to 0 because `fbdev_flush` doesn't supports it*/ /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/
- /* Enable anti-aliasing (lines, and radiuses will be smoothed) */
- #define LV_ANTIALIAS 1 /*kisvegabor@gmail.com: enabled because it's very fast sience v5.1 */ /*1: Enable anti-aliasing*/
- /*Screen refresh settings*/
- #define LV_REFR_PERIOD 50 /*Screen refresh period in milliseconds*/
- #define LV_INV_FIFO_SIZE 32 /*The average count of objects on a screen */
- /*=================
- Misc. setting
- *=================*/
- /*Input device settings*/
- #define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/
- #define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points*/
- #define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */
- #define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */
- #define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/
- #define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */
- /*Color settings*/
- #define LV_COLOR_DEPTH 16 /*Color depth: 1/8/16/24*/
- // #define LV_COLOR_TRANSP LV_COLOR_MAKE(0xFF,0x00,0xFF) /*Images pixels with this color will not be drawn (chroma keying)*/
- //#define LV_COLOR_TRANSP LV_COLOR_WHITE /*Images pixels with this color will not be drawn (chroma keying)*/
- #define LV_COLOR_TRANSP LV_COLOR_BLACK /*Images pixels with this color will not be drawn (chroma keying)*/
- /*Text settings*/
- #define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */
- #define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/
- /*Graphics feature usage*/
- #define USE_LV_ANIMATION 1 /*1: Enable all animations*/
- #define USE_LV_SHADOW 0 /*1: Enable shadows*/
- #define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/
- #define USE_LV_GPU 0 /*1: Enable GPU interface*/
- #define USE_LV_FILESYSTEM 1 /*1: Enable file system (required by images*/
- /*Compiler attributes*/
- #define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to tick increment function */
- #define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to task handler function */
- #define LV_COMPILER_VLA_SUPPORTED 0
- /*================
- * THEME USAGE
- *================*/
- #define USE_LV_THEME_TEMPL 0 /*Just for test*/
- #define USE_LV_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
- #define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/
- #define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/
- #define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/
- #define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
- #define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */
- /*==================
- * FONT USAGE
- *===================*/
- /* More info about fonts: https://littlevgl.com/basics#fonts
- * To enable a built-in font use 1,2,4 or 8 values
- * which will determine the bit-per-pixel */
- #define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/
- #define USE_LV_FONT_DEJAVU_10 4
- #define USE_LV_FONT_DEJAVU_10_LATIN_SUP 4
- #define USE_LV_FONT_DEJAVU_10_CYRILLIC 0
- #define USE_LV_FONT_SYMBOL_10 4
- #define USE_LV_FONT_DEJAVU_20 4
- #define USE_LV_FONT_DEJAVU_20_LATIN_SUP 4
- #define USE_LV_FONT_DEJAVU_20_CYRILLIC 0
- #define USE_LV_FONT_SYMBOL_20 4
- #define USE_LV_FONT_DEJAVU_30 4
- #define USE_LV_FONT_DEJAVU_30_LATIN_SUP 4
- #define USE_LV_FONT_DEJAVU_30_CYRILLIC 0
- #define USE_LV_FONT_SYMBOL_30 4
- #define USE_LV_FONT_DEJAVU_40 4
- #define USE_LV_FONT_DEJAVU_40_LATIN_SUP 4
- #define USE_LV_FONT_DEJAVU_40_CYRILLIC 0
- #define USE_LV_FONT_SYMBOL_40 4
- /*===================
- * LV_OBJ SETTINGS
- *==================*/
- #define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/
- #define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/
- /*==================
- * LV OBJ X USAGE
- *================*/
- /*
- * Documentation of the object types: https://littlevgl.com/object-types
- */
- /*****************
- * Simple object
- *****************/
- /*Label (dependencies: -*/
- #define USE_LV_LABEL 1
- #if USE_LV_LABEL != 0
- #define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed (px/sec) in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/
- #endif
- /*Image (dependencies: lv_label, lv_filesystem*/
- #define USE_LV_IMG 1
- /*Line (dependencies: -*/
- #define USE_LV_LINE 1
- /*******************
- * Container objects
- *******************/
- /*Container (dependencies: -*/
- #define USE_LV_CONT 1
- /*Page (dependencies: lv_cont)*/
- #define USE_LV_PAGE 1
- /*Window (dependencies: lv_btn, lv_label, lv_img, lv_page)*/
- #define USE_LV_WIN 0
- /*Tab view (dependencies: lv_page, lv_btnm)*/
- #define USE_LV_TABVIEW 0
- #if USE_LV_TABVIEW != 0
- #define LV_TABVIEW_ANIM_TIME 100 /*Time of slide animation [ms] (0: no animation)*/
- #endif
- /*************************
- * Data visualizer objects
- *************************/
- /*Bar (dependencies: -)*/
- #define USE_LV_BAR 1
- /*Line meter (dependencies: - )*/
- #define USE_LV_LMETER 0
- /*Gauge (dependencies:bar, lmeter)*/
- #define USE_LV_GAUGE 0
- /*Chart (dependencies: -)*/
- #define USE_LV_CHART 0
- /*LED (dependencies: -)*/
- #define USE_LV_LED 0
- /*Message box (dependencies: lv_cont, lv_btnm, lv_label)*/
- #define USE_LV_MBOX 1
- /*Text area (dependencies: lv_label, lv_page)*/
- #define USE_LV_TA 0
- #if USE_LV_TA != 0
- #define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/
- #define LV_TA_PWD_SHOW_TIME 1500 /*ms*/
- #endif
- #define USE_LV_CALENDAR 1
- /*************************
- * User input objects
- *************************/
- /*Button (dependencies: lv_cont*/
- #define USE_LV_BTN 1
- /*Button matrix (dependencies: -)*/
- #define USE_LV_BTNM 1
- /*Keyboard (dependencies: lv_btnm, lv_ta)*/
- #define USE_LV_KB 0
- /*Check box (dependencies: lv_btn, lv_label)*/
- #define USE_LV_CB 0
- /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
- #define USE_LV_LIST 0
- #if USE_LV_LIST != 0
- #define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */
- #endif
- /*Drop down list (dependencies: lv_page, lv_label)*/
- #define USE_LV_DDLIST 0
- #if USE_LV_DDLIST != 0
- #define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/
- #endif
- /*Roller (dependencies: lv_ddlist)*/
- #define USE_LV_ROLLER 0
- #if USE_LV_ROLLER != 0
- #define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/
- #endif
- /*Slider (dependencies: lv_bar)*/
- #define USE_LV_SLIDER 0
- /*Switch (dependencies: lv_slider)*/
- #define USE_LV_SW 0
- #endif /*LV_CONF_H*/
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