.. |
apu
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
corecpu
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bc65a7a4f0
Merge newcore branch into master/trunk. Correct lots of warning. (now warning are threat as error by default)
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%!s(int64=12) %!d(string=hai) anos |
include
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
mappersmanager
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
memorymanager
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
os
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
pluginsmanager
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
ppu
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
utils
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211b1f86c8
More changes
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%!s(int64=12) %!d(string=hai) anos |
CMakeLists.txt
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
NESCarts.c
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
log.c
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bc65a7a4f0
Merge newcore branch into master/trunk. Correct lots of warning. (now warning are threat as error by default)
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%!s(int64=12) %!d(string=hai) anos |
main.c
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
paddle.c
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |