Godzil cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
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apu cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
corecpu bc65a7a4f0 Merge newcore branch into master/trunk. Correct lots of warning. (now warning are threat as error by default) před 12 roky
include cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
mappersmanager cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
memorymanager cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
os cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
pluginsmanager cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
ppu cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
utils 211b1f86c8 More changes před 12 roky
CMakeLists.txt cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
NESCarts.c cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
log.c bc65a7a4f0 Merge newcore branch into master/trunk. Correct lots of warning. (now warning are threat as error by default) před 12 roky
main.c cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky
paddle.c cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) před 7 roky