.. |
mappers
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
unused
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211b1f86c8
More changes
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%!s(int64=12) %!d(string=hai) anos |
CMakeLists.txt
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b0ed951235
More Travis/Code coverage things
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%!s(int64=7) %!d(string=hai) anos |
manager.c
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
mappers_list.h
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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%!s(int64=7) %!d(string=hai) anos |
utils.c
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
|
%!s(int64=7) %!d(string=hai) anos |