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apu
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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7 years ago |
corecpu
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b0ed951235
More Travis/Code coverage things
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7 years ago |
include
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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7 years ago |
mappersmanager
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b0ed951235
More Travis/Code coverage things
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7 years ago |
memorymanager
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b0ed951235
More Travis/Code coverage things
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7 years ago |
os
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79e43a98e4
glext.h was not included hence the error. Using GLFW3 facility to include it as some OS have OpenGL/xxx other GL/xxx for include file... NASTY!
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7 years ago |
pluginsmanager
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b0ed951235
More Travis/Code coverage things
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7 years ago |
ppu
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b6c4793f44
Update code coverage test to run headless for a full minute, correct some warning and bugs
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7 years ago |
utils
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211b1f86c8
More changes
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12 years ago |
CMakeLists.txt
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0a0d086f31
Shut up GCC with your stupid warnings.
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7 years ago |
NESCarts.c
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b6c4793f44
Update code coverage test to run headless for a full minute, correct some warning and bugs
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7 years ago |
log.c
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bc65a7a4f0
Merge newcore branch into master/trunk. Correct lots of warning. (now warning are threat as error by default)
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12 years ago |
main.c
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1ac164cbda
Slight version bump
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7 years ago |
paddle.c
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cc9fe51828
Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now)
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7 years ago |