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+<DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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+<html>
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+<head>
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+<title>Emu51 - Project page</title>
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+<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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+<style type="text/css">
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+body,td,th {
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+ color: #FFFF99;
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+}
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+body {
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+ background-color: #000000;
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+}
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+.style1 {
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+ font-size: xx-large;
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+ font-weight: bold;
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+}
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+a {
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+ color: #FF9900;
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+}
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+</style></head>
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+<body>
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+<a href="https://github.com/you"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://s3.amazonaws.com/github/ribbons/forkme_right_green_007200.png" alt="Fork me on GitHub"></a>
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+<div align="center" class="style1">
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+ <p>Emu51 - 0.02B alpha</p>
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+</div>
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+<div align="center">
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+ <a href="#DOWNLOAD">Download</a> - <a href="#README">Readme</a> - <a href="#HISTORY">History</a> - <a href="#TODO">Todo</a>
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+ <p><img src="./emu51.gif"></p>
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+</div>
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+ <a name="DOWNLOAD"></a>
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+ <p align="left">Emu51 is a 8051 emulator. You can download it <a href="./emu51-bin-win32-vc6-20031112-002B.zip">here</a></p>
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+
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+ <p align="left">Old version : 0.02A :<a href="./emu51-bin-win32-vc6-20030412-002A.zip">here</a></p>
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+
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+ <p align="left">Sources :<a href="https://github.com/Godzil/Emu51/">here</a></p>
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+
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+ <p align="left">There is an assembler who can be used with emu51 that can be downloaded <a href="http://www.metaice.com/ASM51/Files/ASM51.zip">here</a></p>
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+<br>
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+<hr>
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+<p align="left"><strong>README.txt<a name="README"></a></strong></p>
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+<pre>
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+EMU51 (Mariusz Kasolik) - Modifications done by TRAPIER Manoel (godzil@free.fr)
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+Source file (platform independed)
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+
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+Emulator accepts *.bin, *.hex files.
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+You can also compile source file by using external compiler, emu51 is compatible with
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+free 8051 compiler by MetaLink Corporation (http://www.metaice.com/ASM51/Files/ASM51.zip).
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+Just put asm51.exe into this directory and use Shift+F9 key combination to compile and load source file (only windows :-( ).
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+I'm still searching multiplatform 8051 assembler compiler for emu51, because i want to add full compilation support for all supported platforms.
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+
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+
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+You can find history in the file of the same name.
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+
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+ - Compilation has been tested with VisualStudio 6 using latest (4.1.9) allegro library.
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+ - Compilation tested too with DJGPP with GCC 3.2.1 and allegro 4.1.9
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+</pre>
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+<hr>
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+<p><strong>HISTORY.txt<a name="HISTORY"></a></strong></p>
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+<pre>
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+2003-12-11 (0.02.B alpha) - TRAPIER Manoel (godzil@free.fr)
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+- Update some opcodes
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+
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+2003-12-04 (0.02.A alpha) - TRAPIER Manoel (godzil@free.fr)
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+- Added opcode for MOV C,(bit)
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+- Added opcode for CPL C
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+
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+
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+2003-10-31 (v0.02 alpha) - Mariusz Kasolik
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+- corrected hex loading
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+- added flag support for "add" and "addc" instructions
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+- added offset counting in relative jumps for disassembler
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+</pre>
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+<hr>
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+<p><strong>TODO.txt<a name="TODO"></a></strong></p>
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+<pre>
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+-> Correct timer0 issue
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+-> Find invalids opcodes
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+-> Expand GUI
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+-> make pure win32 gui ??
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+-> Compile with full version of VC6...
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+</pre>
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+</body>
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+</html>
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