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- /*
- * DoRayMe - a quick and dirty Raytracer
- * Math helping functions
- *
- * Created by Manoël Trapier
- * Copyright (c) 2020 986-Studio.
- *
- */
- #include <math.h>
- #include <float.h>
- #include <math_helper.h>
- static double current_precision = FLT_EPSILON;
- void set_equal_precision(double v)
- {
- current_precision = v;
- }
- double getEpsilon()
- {
- return current_precision;
- }
- bool double_equal(double a, double b)
- {
- return fabs(a - b) < current_precision;
- }
- double deg_to_rad(double deg)
- {
- return deg * M_PI / 180.;
- }
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