No Description

Godzil f8c60da05e Updating readme 4 years ago
external 10ae695f01 Trying to fixing some weird things about coverall, also add some real more coverage. 4 years ago
output d4fae2dbe2 Revert the canvas size to the one from the chapter 4 years ago
source de315d06f9 Just to be sure. 4 years ago
tests cf5597ad6d Adding shadows! 4 years ago
.gitignore e2643d677d Update .gitignore 4 years ago
.gitmodules cf00e62c5a Update coverall script to use my fork that properly support AppleClang. 4 years ago
.travis.yml 9e1f448e0f testS.... 4 years ago
CMakeLists.txt 77907499a4 Rework a bit the base Cmakelist to make it clearer. 4 years ago
COPYING a8ca88640b Add GPLv2 strict license 4 years ago
LICENSE a8ca88640b Add GPLv2 strict license 4 years ago
README.md f8c60da05e Updating readme 4 years ago

README.md

codecov Codacy Badge Coverage Status Build Status

DoRayMe

A Quick and dirty raytracer.

This raytracer is made following the book «The Ray Tracer Challenge» by Jamis Buck.

It is writen in C++ with no STL and use LodePNG to output PNG file.

Examples outputs

From chapter 05:

Chapter 5 rendering test

From Chapter 06:

Chapter 6 rendering test

From Chapter 07:

Chapter 7 rendering test

From Chapter 08:

Chapter 8 rendering test