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CMakeLists.txt
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21749695b6
Add jitter to area light and example render of it.
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4 gadi atpakaļ |
arealight_test.cpp
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21749695b6
Add jitter to area light and example render of it.
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4 gadi atpakaļ |
boundingbox_test.cpp
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307c125eba
More bounding boxes
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4 gadi atpakaļ |
camera_test.cpp
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a477b137e7
Add a super special Camera from a well known constructor. Can take picture up to Infinite TeraPixel!
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4 gadi atpakaļ |
canvas_test.cpp
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10ae695f01
Trying to fixing some weird things about coverall, also add some real more coverage.
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4 gadi atpakaļ |
ch10_test.cpp
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81e323fdf4
Added CUBES!
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4 gadi atpakaļ |
ch11_reflection.cpp
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d05a0fb4d0
Update ch11 reflection scene to render the 3 different view
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4 gadi atpakaļ |
ch11_refraction.cpp
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51a6bbebb9
Refraction is fully there, with magic fresnel!
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4 gadi atpakaļ |
ch11_test.cpp
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4cdf7a4264
Correct default canvas size for ch11_test
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4 gadi atpakaļ |
ch12_test.cpp
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f226664fe3
And cones !
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4 gadi atpakaļ |
ch13_cone.cpp
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f226664fe3
And cones !
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4 gadi atpakaļ |
ch13_test.cpp
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d87bbb184e
And now we have cylinders!
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4 gadi atpakaļ |
ch14_test.cpp
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5e4cfb84e6
Fix an issue with groups, and add Chapter 14 example!
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4 gadi atpakaļ |
ch5_test.cpp
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863bb2a34b
Name consistency
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4 gadi atpakaļ |
ch6_test.cpp
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89dd74fa7c
Finally! We have reflections!
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4 gadi atpakaļ |
ch7_test.cpp
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89dd74fa7c
Finally! We have reflections!
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4 gadi atpakaļ |
ch9_test.cpp
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89dd74fa7c
Finally! We have reflections!
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4 gadi atpakaļ |
christmasball_render.cpp
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c369d2fe2d
Start working on dumping the world (to a JSON file) for debug purposes.
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4 gadi atpakaļ |
colour_test.cpp
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f3678992c5
Add Colour implementation
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4 gadi atpakaļ |
cone_test.cpp
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307c125eba
More bounding boxes
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4 gadi atpakaļ |
cube_test.cpp
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307c125eba
More bounding boxes
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4 gadi atpakaļ |
cylinder_test.cpp
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307c125eba
More bounding boxes
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4 gadi atpakaļ |
group_test.cpp
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2ea4abdce7
Boundingboxes should be ready.
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4 gadi atpakaļ |
hw3render.cpp
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c9021974f6
Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it.
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4 gadi atpakaļ |
intersect_test.cpp
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51a6bbebb9
Refraction is fully there, with magic fresnel!
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4 gadi atpakaļ |
light_test.cpp
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21749695b6
Add jitter to area light and example render of it.
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4 gadi atpakaļ |
material_test.cpp
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c4b680789e
Starting working on area lights.
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4 gadi atpakaļ |
math_test.cpp
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81e323fdf4
Added CUBES!
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4 gadi atpakaļ |
matrix_test.cpp
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9f764018d3
Add a couple of test for code that wasn't tested before.
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4 gadi atpakaļ |
pattern_test.cpp
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7687581e83
Finishing touch for patterns!
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4 gadi atpakaļ |
plane_test.cpp
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2ea4abdce7
Boundingboxes should be ready.
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4 gadi atpakaļ |
ray_test.cpp
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66c1582a5f
Shape is now an abstract class and can't be instanciated.
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4 gadi atpakaļ |
sequence_test.cpp
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21749695b6
Add jitter to area light and example render of it.
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4 gadi atpakaļ |
shape_test.cpp
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831a096281
Continue working on bounding boxes.
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4 gadi atpakaļ |
sphere_test.cpp
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307c125eba
More bounding boxes
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4 gadi atpakaļ |
test.hw3scene
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56095169eb
Add a test for hw3render
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4 gadi atpakaļ |
test_keys.hw3scene
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80f59efa43
Add another hardcoded scene. Also made a test file for hw3 that should cover all the commands.
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4 gadi atpakaļ |
test_render.cpp
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831a096281
Continue working on bounding boxes.
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4 gadi atpakaļ |
transformation_test.cpp
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81e323fdf4
Added CUBES!
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4 gadi atpakaļ |
triangle_rendertest.cpp
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c4b680789e
Starting working on area lights.
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4 gadi atpakaļ |
triangle_test.cpp
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307c125eba
More bounding boxes
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4 gadi atpakaļ |
tuple_test.cpp
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9c35cfc4f3
Trying to fix coverage.
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4 gadi atpakaļ |
world_test.cpp
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c4b680789e
Starting working on area lights.
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4 gadi atpakaļ |