Godzil c4b680789e Starting working on area lights. 4 年 前
..
include c4b680789e Starting working on area lights. 4 年 前
pattern c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 年 前
shapes c4b680789e Starting working on area lights. 4 年 前
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. 4 年 前
CMakeLists.txt 8ceb68fdff Add dependencies to Lua. 4 年 前
camera.cpp a6f0422bd1 Add renderstat to get some info about rendering. 4 年 前
canvas.cpp ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. 4 年 前
colour.cpp f3678992c5 Add Colour implementation 4 年 前
intersect.cpp a6f0422bd1 Add renderstat to get some info about rendering. 4 年 前
intersection.cpp 1c00077949 Prepare code to be able to get material from some form of a "group leader". 4 年 前
main.cpp 2926166ce6 Add Lua dependencies. 4 年 前
math_helper.cpp 2ea4abdce7 Boundingboxes should be ready. 4 年 前
matrix.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 年 前
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 年 前
renderstat.cpp 53f66b554b Move renderstat function into the CPP file and add atomic to the variables. 4 年 前
transformation.cpp bc047cd89e Add viewTransform transformation 4 年 前
tuple.cpp 307c125eba More bounding boxes 4 年 前
world.cpp c4b680789e Starting working on area lights. 4 年 前