Godzil c4b680789e Starting working on area lights. il y a 4 ans
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include c4b680789e Starting working on area lights. il y a 4 ans
pattern c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. il y a 4 ans
shapes c4b680789e Starting working on area lights. il y a 4 ans
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. il y a 4 ans
CMakeLists.txt 8ceb68fdff Add dependencies to Lua. il y a 4 ans
camera.cpp a6f0422bd1 Add renderstat to get some info about rendering. il y a 4 ans
canvas.cpp ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. il y a 4 ans
colour.cpp f3678992c5 Add Colour implementation il y a 4 ans
intersect.cpp a6f0422bd1 Add renderstat to get some info about rendering. il y a 4 ans
intersection.cpp 1c00077949 Prepare code to be able to get material from some form of a "group leader". il y a 4 ans
main.cpp 2926166ce6 Add Lua dependencies. il y a 4 ans
math_helper.cpp 2ea4abdce7 Boundingboxes should be ready. il y a 4 ans
matrix.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. il y a 4 ans
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. il y a 4 ans
renderstat.cpp 53f66b554b Move renderstat function into the CPP file and add atomic to the variables. il y a 4 ans
transformation.cpp bc047cd89e Add viewTransform transformation il y a 4 ans
tuple.cpp 307c125eba More bounding boxes il y a 4 ans
world.cpp c4b680789e Starting working on area lights. il y a 4 ans