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canvas.h
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fac2212661
Canvas implementation and add build of LodePNG
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4 years ago |
colour.h
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1e2588441f
Rename tuple file to remove the plural.
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4 years ago |
intersect.h
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c4418683c6
Add the hit function to get the closest non negative hit, and add some mecanisme to test that properly and report when no valid hit occur.
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4 years ago |
intersection.h
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5a4f9f4dc4
Renaming Object to Shape (part 1)
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4 years ago |
light.h
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a82b67faa4
Working on worlds.
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4 years ago |
material.h
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5ebed12f4f
Add support for point light and materials.
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4 years ago |
math_helper.h
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1f4b14c896
Add a function to convert degree to radian.
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4 years ago |
matrix.h
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c1e7496d21
Fix a glib problem on some distros.
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4 years ago |
ray.h
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cabe7ff147
Change Ray to use the generic Tuple instead of Point/Vector (but you still should use Point/Vector for initialisation)
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4 years ago |
shape.h
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a82b67faa4
Working on worlds.
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4 years ago |
sphere.h
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a82b67faa4
Working on worlds.
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4 years ago |
transformation.h
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dee4b9ae91
Now we can transform!
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4 years ago |
tuple.h
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aeb4669162
Add vector reflection via a normal vector.
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4 years ago |
world.h
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a82b67faa4
Working on worlds.
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4 years ago |
worldbuilder.h
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a82b67faa4
Working on worlds.
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4 years ago |