Godzil a82b67faa4 Working on worlds. 4 years ago
..
canvas.h fac2212661 Canvas implementation and add build of LodePNG 4 years ago
colour.h 1e2588441f Rename tuple file to remove the plural. 4 years ago
intersect.h c4418683c6 Add the hit function to get the closest non negative hit, and add some mecanisme to test that properly and report when no valid hit occur. 4 years ago
intersection.h 5a4f9f4dc4 Renaming Object to Shape (part 1) 4 years ago
light.h a82b67faa4 Working on worlds. 4 years ago
material.h 5ebed12f4f Add support for point light and materials. 4 years ago
math_helper.h 1f4b14c896 Add a function to convert degree to radian. 4 years ago
matrix.h c1e7496d21 Fix a glib problem on some distros. 4 years ago
ray.h cabe7ff147 Change Ray to use the generic Tuple instead of Point/Vector (but you still should use Point/Vector for initialisation) 4 years ago
shape.h a82b67faa4 Working on worlds. 4 years ago
sphere.h a82b67faa4 Working on worlds. 4 years ago
transformation.h dee4b9ae91 Now we can transform! 4 years ago
tuple.h aeb4669162 Add vector reflection via a normal vector. 4 years ago
world.h a82b67faa4 Working on worlds. 4 years ago
worldbuilder.h a82b67faa4 Working on worlds. 4 years ago