12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- cmake_minimum_required(VERSION 3.1)
- include(ExternalProject)
- project(DoRayMe)
- set(CMAKE_CXX_STANDARD 11)
- option(COVERALLS "Generate coveralls data" OFF)
- set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/external/coveralls-cmake/cmake)
- option(PACKAGE_TESTS "Build the tests" ON)
- option(ENABLE_COVERAGE "Build for code coverage" OFF)
- if (ENABLE_COVERAGE AND COVERALLS)
- message(FATAL_ERROR "You can't enable both ENABLE_COVERAGE and COVERALLS at the same time")
- endif()
- if (COVERALLS)
- include(Coveralls)
- coveralls_turn_on_coverage()
- endif()
- if (ENABLE_COVERAGE)
- if("${CMAKE_C_COMPILER_ID}" MATCHES "(Apple)?[Cc]lang" OR
- "${CMAKE_CXX_COMPILER_ID}" MATCHES "(Apple)?[Cc]lang")
- message("Building with LLVM Code Coverage Tools")
- set(CMAKE_CXX_FLAGS "-fprofile-instr-generate -fcoverage-mapping")
- elseif(CMAKE_COMPILER_IS_GNUCXX)
- message("Building with lcov Code Coverage Tools")
- set(CMAKE_CXX_FLAGS "--coverage")
- else()
- message(FATAL_ERROR "Compiler ${CMAKE_C_COMPILER_ID} is not supported for code coverage")
- endif()
- endif()
- # LodePNG don't make a .a or .so, so let's build a library here
- add_library(LodePNG STATIC)
- set(LODEPNG_INCLUDE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR}/external/lodepng)
- target_sources(LodePNG PRIVATE external/lodepng/lodepng.cpp external/lodepng/lodepng.h)
- # Main app
- add_subdirectory(source)
- if(PACKAGE_TESTS OR COVERALLS)
- enable_testing()
- include(GoogleTest)
- add_subdirectory("${PROJECT_SOURCE_DIR}/external/googletest" "external/googletest")
- add_subdirectory(tests)
- endif()
- if (COVERALLS)
- # Create the coveralls target.
- coveralls_setup(
- "${COVERAGE_SRCS}" # The source files.
- ON # If we should upload.
- ) # (Optional) Alternate project cmake module path.
- endif()
|