cmake_minimum_required(VERSION 3.1) include(ExternalProject) project(DoRayMe) set(CMAKE_CXX_STANDARD 11) option(COVERALLS "Generate coveralls data" OFF) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/external/coveralls-cmake/cmake) option(PACKAGE_TESTS "Build the tests" ON) option(ENABLE_COVERAGE "Build for code coverage" OFF) if (ENABLE_COVERAGE AND COVERALLS) message(FATAL_ERROR "You can't enable both ENABLE_COVERAGE and COVERALLS at the same time") endif() if (COVERALLS) include(Coveralls) coveralls_turn_on_coverage() endif() if (ENABLE_COVERAGE) if("${CMAKE_C_COMPILER_ID}" MATCHES "(Apple)?[Cc]lang" OR "${CMAKE_CXX_COMPILER_ID}" MATCHES "(Apple)?[Cc]lang") message("Building with LLVM Code Coverage Tools") set(CMAKE_CXX_FLAGS "-fprofile-instr-generate -fcoverage-mapping") elseif(CMAKE_COMPILER_IS_GNUCXX) message("Building with lcov Code Coverage Tools") set(CMAKE_CXX_FLAGS "--coverage") else() message(FATAL_ERROR "Compiler ${CMAKE_C_COMPILER_ID} is not supported for code coverage") endif() endif() # LodePNG don't make a .a or .so, so let's build a library here add_library(LodePNG STATIC) set(LODEPNG_INCLUDE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR}/external/lodepng) target_sources(LodePNG PRIVATE external/lodepng/lodepng.cpp external/lodepng/lodepng.h) # Main app add_subdirectory(source) if(PACKAGE_TESTS OR COVERALLS) enable_testing() include(GoogleTest) add_subdirectory("${PROJECT_SOURCE_DIR}/external/googletest" "external/googletest") add_subdirectory(tests) endif() if (COVERALLS) # Create the coveralls target. coveralls_setup( "${COVERAGE_SRCS}" # The source files. ON # If we should upload. ) # (Optional) Alternate project cmake module path. endif()