Godzil 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
..
CMakeLists.txt 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
boundingbox_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
camera_test.cpp a477b137e7 Add a super special Camera from a well known constructor. Can take picture up to Infinite TeraPixel! 4 lat temu
canvas_test.cpp 10ae695f01 Trying to fixing some weird things about coverall, also add some real more coverage. 4 lat temu
ch10_test.cpp 81e323fdf4 Added CUBES! 4 lat temu
ch11_reflection.cpp 89dd74fa7c Finally! We have reflections! 4 lat temu
ch11_refraction.cpp 51a6bbebb9 Refraction is fully there, with magic fresnel! 4 lat temu
ch11_test.cpp 4cdf7a4264 Correct default canvas size for ch11_test 4 lat temu
ch12_test.cpp f226664fe3 And cones ! 4 lat temu
ch13_cone.cpp f226664fe3 And cones ! 4 lat temu
ch13_test.cpp d87bbb184e And now we have cylinders! 4 lat temu
ch5_test.cpp 863bb2a34b Name consistency 4 lat temu
ch6_test.cpp 89dd74fa7c Finally! We have reflections! 4 lat temu
ch7_test.cpp 89dd74fa7c Finally! We have reflections! 4 lat temu
ch9_test.cpp 89dd74fa7c Finally! We have reflections! 4 lat temu
colour_test.cpp f3678992c5 Add Colour implementation 4 lat temu
cone_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
cube_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
cylinder_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
group_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
hw3render.cpp c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. 4 lat temu
intersect_test.cpp 51a6bbebb9 Refraction is fully there, with magic fresnel! 4 lat temu
light_test.cpp 5ebed12f4f Add support for point light and materials. 4 lat temu
material_test.cpp 9c35cfc4f3 Trying to fix coverage. 4 lat temu
math_test.cpp 81e323fdf4 Added CUBES! 4 lat temu
matrix_test.cpp 9f764018d3 Add a couple of test for code that wasn't tested before. 4 lat temu
pattern_test.cpp 7687581e83 Finishing touch for patterns! 4 lat temu
plane_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
ray_test.cpp 66c1582a5f Shape is now an abstract class and can't be instanciated. 4 lat temu
shape_test.cpp 831a096281 Continue working on bounding boxes. 4 lat temu
sphere_test.cpp 2ea4abdce7 Boundingboxes should be ready. 4 lat temu
test.hw3scene 56095169eb Add a test for hw3render 4 lat temu
test_keys.hw3scene 80f59efa43 Add another hardcoded scene. Also made a test file for hw3 that should cover all the commands. 4 lat temu
test_render.cpp 831a096281 Continue working on bounding boxes. 4 lat temu
transformation_test.cpp 81e323fdf4 Added CUBES! 4 lat temu
tuple_test.cpp 9c35cfc4f3 Trying to fix coverage. 4 lat temu
world_test.cpp 51a6bbebb9 Refraction is fully there, with magic fresnel! 4 lat temu