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Godzil 2ea4abdce7 Boundingboxes should be ready. 4 years ago
external 9fffb68026 Remove nanogui dependencies for now. If the need of a gui come, will add back but for now it just add unnecessary checkout time 4 years ago
output f226664fe3 And cones ! 4 years ago
source 2ea4abdce7 Boundingboxes should be ready. 4 years ago
tests 2ea4abdce7 Boundingboxes should be ready. 4 years ago
.gitignore e2643d677d Update .gitignore 4 years ago
.gitmodules 9fffb68026 Remove nanogui dependencies for now. If the need of a gui come, will add back but for now it just add unnecessary checkout time 4 years ago
.travis.yml 9e1f448e0f testS.... 4 years ago
CMakeLists.txt d1965caf8d Add an option to run coverage locally 4 years ago
COPYING a8ca88640b Add GPLv2 strict license 4 years ago
LICENSE a8ca88640b Add GPLv2 strict license 4 years ago
README.md f226664fe3 And cones ! 4 years ago

README.md

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DoRayMe

A Quick and dirty raytracer.

This raytracer is made following the book «The Ray Tracer Challenge» by Jamis Buck.

It is writen in C++ with no STL and use LodePNG to output PNG file.

Examples outputs

From chapter 05 - Sphere intersections:

Chapter 5 rendering test

From Chapter 06 - Phong shading:

Chapter 6 rendering test

From Chapter 07 - World / Camera / Scenes:

Chapter 7 rendering test

From Chapter 08 - Shadows:

Chapter 8 rendering test

From Chapter 09 - Planes:

Chapter 9 rendering test

From Chapter 10 - Patterns:

Chapter 10 rendering test

From Chapter 11 - Reflections, Transparency & Refractions

Chapter 11 reflections rendering test

Chapter 11 refraction rendering test

Chapter 11 rendering test

From Chapter 12 - Cubes:

Chapter 12 rendering test

From Chapter 13 - Cylinders:

Chapter 13 rendering test Bonus: Chapter 13 cone test