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- /*
- * DoRayMe - a quick and dirty Raytracer
- * Transformation header
- *
- * Created by Manoël Trapier
- * Copyright (c) 2020 986-Studio.
- *
- */
- #ifndef DORAYME_TRANSFORMATION_H
- #define DORAYME_TRANSFORMATION_H
- #include <matrix.h>
- Matrix translation(double x, double y, double z);
- Matrix scaling(double x, double y, double z);
- Matrix rotationX(double angle);
- Matrix rotationY(double angle);
- Matrix rotationZ(double angle);
- Matrix shearing(double Xy, double Xx, double Yx, double Yz, double Zx, double Zy);
- Matrix viewTransform(Tuple from, Tuple to, Tuple up);
- #endif /* DORAYME_TRANSFORMATION_H */
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