Commit History

Author SHA1 Message Date
  Godzil 0aa949c60b Continue working work optimiser. 4 years ago
  Godzil 317148a37d Lua include is only added if lua support is enabled. 4 years ago
  Godzil 1ceabe7e62 Change CMake files to simplify them. 4 years ago
  Godzil 5c10d65c8d Started working on 2D patterns. 4 years ago
  Godzil aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) 4 years ago
  Godzil 8ceb68fdff Add dependencies to Lua. 4 years ago
  Godzil 2926166ce6 Add Lua dependencies. 4 years ago
  Godzil a6f0422bd1 Add renderstat to get some info about rendering. 4 years ago
  Godzil ed347e304d Quick (and dirty) change to be able to use OpenMP for rendering. 4 years ago
  Godzil 7687581e83 Finishing touch for patterns! 4 years ago
  Godzil 60d639f3a7 Start working on world (domination) 4 years ago
  Godzil 5a4f9f4dc4 Renaming Object to Shape (part 1) 4 years ago
  Godzil 5086a5c82f Use file/glob instead of set to add source files 4 years ago
  Godzil 2e2d8c143c Add travis, coverall and other things. 4 years ago
  Godzil 5ebed12f4f Add support for point light and materials. 4 years ago
  Godzil 01a0de09ab Add 3 new type of object: Sphere, Object and Intersect. 4 years ago
  Godzil 1e2588441f Rename tuple file to remove the plural. 4 years ago
  Godzil dee4b9ae91 Now we can transform! 4 years ago
  Godzil c4c216647d First batch of matrix related functions 4 years ago
  Godzil fac2212661 Canvas implementation and add build of LodePNG 4 years ago
  Godzil f3678992c5 Add Colour implementation 4 years ago
  Godzil 0caa4b8e34 Add all cmakelist files 4 years ago