Godzil
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9849c16f66
Couple of small optimisation
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4 years ago |
Godzil
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c858b4dcde
A new scene and some optimisations.
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4 years ago |
Godzil
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b00bb75189
Huge speed up by changing how Intersect are shared.
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4 years ago |
Godzil
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13cc2c0ff9
Add more useful dump info for shapes
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4 years ago |
Godzil
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441d758845
Add locking mechanism to prevent updating transform/parent
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4 years ago |
Godzil
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4e241a1871
Trying to make the dump a bit more usefull and slightly less cluttered
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4 years ago |
Godzil
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e57b5715e8
Smooth triangles! And support for them in the OBJ File parser.
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4 years ago |
Godzil
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307c125eba
More bounding boxes
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4 years ago |
Godzil
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b4ae737b40
Continuing working on dumping the world
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4 years ago |
Godzil
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c369d2fe2d
Start working on dumping the world (to a JSON file) for debug purposes.
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4 years ago |
Godzil
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3011544e8f
Started working on boundingboxes.
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4 years ago |
Godzil
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7bbe5e843b
Group should work now.
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4 years ago |
Godzil
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7c794f0496
Working on groups
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4 years ago |
Godzil
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b251b632ac
Add a parameter for shapes to not drop shadow.
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4 years ago |
Godzil
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66c1582a5f
Shape is now an abstract class and can't be instanciated.
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4 years ago |
Godzil
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a82b67faa4
Working on worlds.
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4 years ago |
Godzil
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af96d52c5a
Renaming Object to Shape (part 2)
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4 years ago |