Godzil
|
1ceabe7e62
Change CMake files to simplify them.
|
4 years ago |
Godzil
|
5c10d65c8d
Started working on 2D patterns.
|
4 years ago |
Godzil
|
aab9df0802
Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function)
|
4 years ago |
Godzil
|
8ceb68fdff
Add dependencies to Lua.
|
4 years ago |
Godzil
|
2926166ce6
Add Lua dependencies.
|
4 years ago |
Godzil
|
a6f0422bd1
Add renderstat to get some info about rendering.
|
4 years ago |
Godzil
|
ed347e304d
Quick (and dirty) change to be able to use OpenMP for rendering.
|
4 years ago |
Godzil
|
7687581e83
Finishing touch for patterns!
|
4 years ago |
Godzil
|
60d639f3a7
Start working on world (domination)
|
4 years ago |
Godzil
|
5a4f9f4dc4
Renaming Object to Shape (part 1)
|
4 years ago |
Godzil
|
5086a5c82f
Use file/glob instead of set to add source files
|
4 years ago |
Godzil
|
2e2d8c143c
Add travis, coverall and other things.
|
4 years ago |
Godzil
|
5ebed12f4f
Add support for point light and materials.
|
4 years ago |
Godzil
|
01a0de09ab
Add 3 new type of object: Sphere, Object and Intersect.
|
4 years ago |
Godzil
|
1e2588441f
Rename tuple file to remove the plural.
|
4 years ago |
Godzil
|
dee4b9ae91
Now we can transform!
|
4 years ago |
Godzil
|
c4c216647d
First batch of matrix related functions
|
4 years ago |
Godzil
|
fac2212661
Canvas implementation and add build of LodePNG
|
4 years ago |
Godzil
|
f3678992c5
Add Colour implementation
|
4 years ago |
Godzil
|
0caa4b8e34
Add all cmakelist files
|
4 years ago |