@@ -6,14 +6,6 @@
* Copyright (c) 2020 986-Studio.
*
*/
-/*
- * DoRayMe - a quick and dirty Raytracer
- * Camera unit tests
- *
- * Created by Manoël Trapier
- * Copyright (c) 2020 986-Studio.
- */
#include <math.h>
#include <math_helper.h>
#include <ray.h>
@@ -1,6 +1,6 @@
/*
* DoRayMe - a quick and dirty Raytracer
- * Render test for reflection in chapter 11.
+ * Render test for refraction in chapter 11.
* Created by Manoël Trapier
+ * Render test for refraction and reflection in chapter 11.
- * Render test for reflection in chapter 12.
+ * Render test for cubes in chapter 12.
- * Render test for reflection in chapter 13.
+ * Render test for cones in chapter 13.
+ * Render test for cylinders in chapter 13.
+ * Render test for Group and Bounding box in chapter 14.
+ * Bonus scene - Christmas ball
- * Matric unit tests
+ * Matrix unit tests
- * Ray unit tests
+ * Sequence unit tests
+ * Render test for triangle in chapter 15.
- * Render test for chapter 10
+ * Plane with alignment check pattern for bonus chapter UV Mapping
+ * Checkered cubes for bonus chapter UV Mapping
+ * Checkered cylinder for bonus chapter UV Mapping
+ * Checkered plane for bonus chapter UV Mapping
+ * Checkered sphere for bonus chapter UV Mapping
+ * Earth globe render for bonus chapter UV Mapping