default_assets.h 466 B

123456789101112131415
  1. #define LOAD_ASSETS() GD.safeload("xxx");
  2. #define FELIX_HANDLE 0
  3. #define FELIX_WIDTH 320
  4. #define FELIX_HEIGHT 200
  5. #define FELIX_CELLS 2
  6. #define HOBBY_OF_NIGHT_HANDLE 1
  7. #define HOBBY_OF_NIGHT_WIDTH 10
  8. #define HOBBY_OF_NIGHT_HEIGHT 16
  9. #define HOBBY_OF_NIGHT_CELLS 96
  10. #define 0 23832UL
  11. #define 0_LENGTH 3272
  12. #define 0_FREQ 8000
  13. #define ASSETS_END 27104UL
  14. static const shape_t FELIX_SHAPE = {0, 320, 200, 0};
  15. static const shape_t HOBBY_OF_NIGHT_SHAPE = {1, 10, 16, 0};