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- // port specific settings
- #ifndef PORT_CONFIG_H
- #define PORT_CONFIG_H
- #define CASE_SENSITIVE_FS 0
- #define DONT_OPEN_MANY_FILES 1 // work around the stupid PSP ~10 open file limit
- #define REDUCE_IO_CALLS 1 // another workaround
- #define SIMPLE_WRITE_SOUND 0
- // draw.c
- #define USE_BGR555 1
- #define OVERRIDE_HIGHCOL 1
- // draw2.c
- #define START_ROW 0 // which row of tiles to start rendering at?
- #define END_ROW 28 // ..end
- #define DRAW2_OVERRIDE_LINE_WIDTH 512
- // pico.c
- extern void blit1(void);
- #define DRAW_FINISH_FUNC blit1
- #define CAN_HANDLE_240_LINES 1
- // logging emu events
- #define EL_LOGMASK (EL_STATUS|EL_IDLE) // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO) // xffff
- //#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)
- #define dprintf(x...)
- // platform
- #define PLAT_MAX_KEYS 32
- #define PLAT_HAVE_JOY 0
- #define PATH_SEP "/"
- #define PATH_SEP_C '/'
- #endif //PORT_CONFIG_H
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