Robert P. J. Day d0185fcc6d board/beaglebone/readme.txt: Minor grammar fixes. 9 年之前
..
patches 0686dcf7a9 Improve support of OpenGL for BeagleBone Black 10 年之前
linux-3.12.config 0686dcf7a9 Improve support of OpenGL for BeagleBone Black 10 年之前
post-image.sh 620d4bc3af beaglebone: better support for starting and creating images 9 年之前
readme.txt d0185fcc6d board/beaglebone/readme.txt: Minor grammar fixes. 9 年之前
uEnv.txt 8d2eaa5b3d board/beaglebone: fix kernel load command in u-boot environment file 9 年之前

readme.txt

BeagleBone

Intro
=====
To be able to use BeagleBone board with the images generated by
Buildroot, you have to prepare the SDCard.

How to build it
===============

$ make beaglebone_defconfig

Then you can edit the build options using

$ make menuconfig

Compile all and build rootfs image:

$ make

Result of the build
-------------------

After building, you should get a tree like this:

output/images/
├── am335x-boneblack.dtb
├── am335x-bone.dtb
├── MLO
├── rootfs.ext2
├── u-boot.img
├── uEnv.txt
└── zImage


Prepare your SDCard
===================

You need to prepare first partition in fat32 and marked as bootable,
and second where you will write rootfs.

Copy the files to boot partition

$ cp MLO u-boot.img zImage uEnv.txt *.dtb /media/zzzzz

where /media/zzzzz is the mount point.
Then you need to write the rootfs image onto SDCard:

# dd if=rootfs.ext2 of=/dev/xxxxx

where /dev/xxxxx is the second partition. Use:

# fdisk -l

to check for correct one.

Finish
======

Unmount all mounted SDCard partitions and insert the card to BeagleBone.
Hold the "BOOT" button and apply power. Then release the "BOOT" button.
The output is available on the serial console.