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- # -*- coding: utf-8 -*-
- import pygame
- ## local UI import
- from UI.page import Page
- from UI.label import Label
- from UI.fonts import fonts
- # a item for List
- # - - - - - - - - - - - --
- # | Icon Text..... > |
- # ------------------------
- import myvars # icons_path
- class ListItem(object):
- _PosX = 0
- _PosY = 0
- _Width = 0
- _Height = 30
- _Labels = {}
- _Icons = {}
- _Fonts = {}
- _LinkObj = None
-
- def __init__(self):
- self._Labels = {}
- self._Icons = {}
- self._Fonts = {}
-
-
- def Init(self,text):
- #self._Fonts["normal"] = fonts["veramono12"]
-
- l = Label()
- l._PosX = 16
- l.SetCanvasHWND(self._Parent._CanvasHWND)
- l.Init(text,self._Fonts["normal"])
- self._Labels["Text"] = l
- def Draw(self):
- self._Labels["Text"]._PosY = self._PosY + (self._Height - self._Labels["Text"]._Height)/2
- self._Labels["Text"].Draw()
- pygame.draw.line(self._Parent._CanvasHWND,(169,169,169),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
-
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