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@@ -305,19 +305,28 @@ class GameStorePage(Page):
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Page.__init__(self)
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self._Icons = {}
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self._MyStack = RPCStack()
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- #title path type
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+ #title path type
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+
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+ repos = [
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+ {"title":"github.com/cuu/gamestore","file":"https://raw.githubusercontent.com/cuu/gamestore/master/index.json","type":"source"}
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+ ]
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+ self._MyStack.Push(repos)
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+
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+
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+ def SyncWarehouse(self):
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try:
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conn = sqlite3.connect(self._warehouse_db)
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conn.row_factory = dict_factory
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c = conn.cursor()
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- repos = c.execute("SELECT * FROM warehouse").fetchall()
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+ ret = c.execute("SELECT * FROM warehouse").fetchall()
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conn.close()
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- self._MyStack.Push(repos)
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+ return ret
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except Exception as ex:
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print(ex)
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-
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-
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- def SyncSqlite(self):
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+ return None
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+ return None
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+
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+ def SyncTasks(self):
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try:
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conn = sqlite3.connect(self._aria2_db)
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conn.row_factory = dict_factory
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@@ -347,12 +356,17 @@ class GameStorePage(Page):
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]
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if stk_lev == 1: # on top
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- sqlite3_menu= self.SyncSqlite()
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- if sqlite3_menu != None and len(sqlite3_menu) > 0:
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- #print(sqlite3_menu)
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- repos.extend(sqlite3_menu )
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-
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- #print(repos)
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+ ware_menu= self.SyncWarehouse()
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+ if ware_menu != None and len(ware_menu) > 0:
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+ #print(ware_menu)
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+ repos.extend(ware_menu )
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+
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+ tasks_menu= self.SyncTasks()
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+ if tasks_menu != None and len(tasks_menu) > 0:
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+ #print(tasks_menu)
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+ repos.extend(tasks_menu )
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+
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+ #print(repos)
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repos.extend(add_new_house)
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for i,u in enumerate( repos ):
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@@ -439,7 +453,18 @@ class GameStorePage(Page):
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# return
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print("Remove cur_li._Value",cur_li._Value)
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- if "gid" in cur_li._Value:
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+ if cur_li._Value["type"] == "source":
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+ print("remove a source")
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+ try:
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+ conn = sqlite3.connect(self._warehouse_db)
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+ conn.row_factory = dict_factory
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+ c = conn.cursor()
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+ c.execute("DELETE FROM warehouse WHERE file = '%s'" % cur_li._Value["file"] )
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+ conn.commit()
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+ conn.close()
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+ except Exception as ex:
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+ print(ex)
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+ elif "gid" in cur_li._Value:
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try:
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gid = cur_li._Value["gid"]
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conn = sqlite3.connect(self._aria2_db)
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@@ -718,7 +743,6 @@ class GameStorePage(Page):
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if len(self._MyList) * self._MyList[0]._Height > self._Height:
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self._Ps._Width = self._Width - 11
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self._Ps.Draw()
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- print("len self._MyList", len(self._MyList))
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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@@ -731,7 +755,6 @@ class GameStorePage(Page):
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else:
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self._Ps._Width = self._Width
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self._Ps.Draw()
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- print("len self._MyList", len(self._MyList))
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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