Browse Source

add GPU driver switch

cuu 5 years ago
parent
commit
3d60124d84
2 changed files with 321 additions and 1 deletions
  1. 319 0
      Menu/GameShell/10_Settings/Lima/__init__.py
  2. 2 1
      Menu/GameShell/10_Settings/list_page.py

+ 319 - 0
Menu/GameShell/10_Settings/Lima/__init__.py

@@ -0,0 +1,319 @@
+# -*- coding: utf-8 -*- 
+import os
+import pygame
+import platform
+#import commands
+import glob
+#from beeprint import pp
+from libs.roundrects import aa_round_rect
+
+## local UI import
+from UI.constants import Width,Height,ICON_TYPES,RESTARTUI
+from UI.page   import Page,PageSelector
+from UI.label  import Label
+from UI.fonts  import fonts
+from UI.util_funcs import midRect
+from UI.keys_def   import CurKeys
+from UI.scroller   import ListScroller
+from UI.icon_pool  import MyIconPool
+from UI.icon_item  import IconItem
+from UI.multilabel import MultiLabel
+from UI.skin_manager import MySkinManager
+from UI.lang_manager import MyLangManager
+from UI.info_page_list_item import InfoPageListItem
+from UI.info_page_selector  import InfoPageSelector
+
+import config
+
+class ListPageSelector(InfoPageSelector):
+    def Draw(self):
+        idx = self._Parent._PsIndex
+        
+        if idx < len(self._Parent._MyList):
+            x = self._Parent._MyList[idx]._PosX+2 ## ++
+            y = self._Parent._MyList[idx]._PosY+1
+            h = self._Parent._MyList[idx]._Height -3
+        
+            self._PosX = x
+            self._PosY = y
+            self._Height = h
+            
+            aa_round_rect(self._Parent._CanvasHWND,  
+                          (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
+
+
+class PageListItem(InfoPageListItem):
+    _PosX = 0
+    _PosY = 0
+    _Width = 0
+    _Height = 30
+
+    _Labels = {}
+    _Icons  = {}
+    _Fonts  = {}
+
+    _LinkObj = None
+
+    _Active  = False
+    _Value = ""
+    
+    def Draw(self):
+        
+        self._Labels["Text"]._PosY = self._PosY+ (self._Height-  self._Labels["Text"]._Height)/2
+        
+        if self._Active == True:
+            self._Parent._Icons["done"].NewCoord( self._Parent._Width-30,self._PosY+5)
+            self._Parent._Icons["done"].Draw()
+            
+        self._Labels["Text"].Draw(self._Active)
+            
+        if "Small" in self._Labels:
+            self._Labels["Small"]._PosX = self._Width - self._Labels["Small"]._Width -10
+            self._Labels["Small"]._PosY = self._PosY + (self._Height-  self._Labels["Small"]._Height)/2
+            self._Labels["Small"].Draw()
+        
+        pygame.draw.line(self._Parent._CanvasHWND,MySkinManager.GiveColor('Line'),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)        
+    
+class LanguagesPage(Page):
+    _FootMsg =  ["Nav","","","Back","Select"]
+    _MyList = []
+    _ListFont = fonts["notosanscjk15"]
+    
+    _AList = {}
+
+    _Scrolled = 0
+    
+    _BGwidth = 320
+    _BGheight = 240-24-20
+
+    _DrawOnce = False
+    _Scroller = None
+    _InfoPage = None
+    
+    def __init__(self):
+        Page.__init__(self)
+        self._Icons = {}
+
+    def GenList(self):
+        
+        self._MyList = []
+        
+        start_x  = 0
+        start_y  = 0
+        last_height = 0
+
+        drivers = [["fbturbo","Fbturbo"],
+                    ["modesetting","Lima"]]
+                
+        
+        for i,u in enumerate( drivers ):            
+            #print(i,u)
+            li = PageListItem()
+            li._Parent = self
+            li._PosX   = start_x
+            li._PosY   = start_y + last_height
+            li._Width  = Width
+            li._Fonts["normal"] = self._ListFont
+            li._Active = False
+            li._Value = u[0]
+            li.Init( u[1] )
+            
+            last_height += li._Height
+            
+            self._MyList.append(li)
+            
+    def Init(self):
+        if self._Screen != None:
+            if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
+                self._HWND = self._Screen._CanvasHWND
+                self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
+
+        self._PosX = self._Index*self._Screen._Width 
+        self._Width = self._Screen._Width ## equal to screen width
+        self._Height = self._Screen._Height
+
+        done = IconItem()
+        done._ImgSurf = MyIconPool._Icons["done"]
+        done._MyType = ICON_TYPES["STAT"]
+        done._Parent = self
+        self._Icons["done"] = done
+
+        ps = ListPageSelector()
+        ps._Parent = self
+        self._Ps = ps
+        self._PsIndex = 0
+
+        self.GenList()
+
+        self._Scroller = ListScroller()
+        self._Scroller._Parent = self
+        self._Scroller._PosX = self._Width - 10
+        self._Scroller._PosY = 2
+        self._Scroller.Init()
+        self._Scroller.SetCanvasHWND(self._HWND)
+
+        
+    def ScrollDown(self):
+        if len(self._MyList) == 0:
+            return
+        self._PsIndex +=1
+        if self._PsIndex >= len(self._MyList):
+            self._PsIndex = len(self._MyList) -1
+
+        cur_li = self._MyList[self._PsIndex]
+        if cur_li._PosY +cur_li._Height > self._Height:
+            for i in range(0,len(self._MyList)):
+                self._MyList[i]._PosY -= self._MyList[i]._Height
+    
+    def ScrollUp(self):
+        if len(self._MyList) == 0:
+            return
+        self._PsIndex -= 1
+        if self._PsIndex < 0:
+            self._PsIndex = 0
+        cur_li = self._MyList[self._PsIndex]
+        if cur_li._PosY < 0:
+            for i in range(0, len(self._MyList)):
+                self._MyList[i]._PosY += self._MyList[i]._Height
+    
+
+    def Click(self):
+        if len(self._MyList) == 0:
+            return
+        
+        cur_li = self._MyList[self._PsIndex]
+        if cur_li._Active == True:
+            return
+
+        print(cur_li._Value)
+        
+        if "arm" in platform.machine():
+            for i in self._MyList:
+                i._Active = False
+            
+            cur_li._Active = True
+            self._Screen._MsgBox.SetText("Applying")
+            self._Screen._MsgBox.Draw()
+            self._Screen.SwapAndShow()
+            
+            if "modesetting" in cur_li._Value:
+                os.system("touch ~/.lima")
+            else:
+                os.system("rm ~/.lima")
+            
+            pygame.time.delay(800)
+            os.system("sudo reboot")
+        
+        else:
+            self._Screen._MsgBox.SetText("Do it in GameShell")
+            self._Screen._MsgBox.Draw()
+            self._Screen.SwapAndShow()
+        
+    def OnLoadCb(self):
+        self._Scrolled = 0
+        self._PosY = 0
+        self._DrawOnce = False
+        
+        ## grep Driver /etc/xorg.conf | tr -s " " | cut -d " " -f3
+        ## "fbturbo"
+        ## "modesetting"
+        thedrv = ""
+        
+        if "arm" in platform.machine():
+            if FileExists("~/.lima"):
+                thedrv = "modesetting"
+            else:
+                thedrv = "fbturbo"
+        
+        if thedrv == "":
+                thedrv = "fbturbo"
+
+        for i in self._MyList:
+            if thedrv in i._Value:
+                i._Active = True
+        
+    def OnReturnBackCb(self):
+        pass
+        """
+        self.ReturnToUpLevelPage()
+        self._Screen.Draw()
+        self._Screen.SwapAndShow()
+        """
+    def KeyDown(self,event):
+        if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
+            self.ReturnToUpLevelPage()
+            self._Screen.Draw()
+            self._Screen.SwapAndShow()
+
+        if event.key == CurKeys["B"]:
+            self.Click()
+            
+        if event.key == CurKeys["Up"]:
+            self.ScrollUp()
+            self._Screen.Draw()
+            self._Screen.SwapAndShow()
+        if event.key == CurKeys["Down"]:
+            self.ScrollDown()
+            self._Screen.Draw()
+            self._Screen.SwapAndShow()
+
+    
+    def Draw(self):
+
+        self.ClearCanvas()
+        if len(self._MyList) == 0:
+            return
+        
+        else:
+            if len(self._MyList) * PageListItem._Height > self._Height:
+                self._Ps._Width = self._Width - 11
+                self._Ps.Draw()
+                for i in self._MyList:
+                    if i._PosY > self._Height + self._Height/2:
+                        break
+                    if i._PosY < 0:
+                        continue
+                    i.Draw()
+                self._Scroller.UpdateSize( len(self._MyList)*PageListItem._Height, self._PsIndex*PageListItem._Height)
+                self._Scroller.Draw()
+                
+            else:
+                self._Ps._Width = self._Width
+                self._Ps.Draw()
+                for i in self._MyList:
+                    if i._PosY > self._Height + self._Height/2:
+                        break
+                    if i._PosY < 0:
+                        continue
+                    i.Draw()                
+
+        if self._HWND != None:
+            self._HWND.fill((255,255,255))
+            
+            self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
+            
+
+class APIOBJ(object):
+
+    _Page = None
+    def __init__(self):
+        pass
+    def Init(self,main_screen):
+        self._Page = LanguagesPage()
+        self._Page._Screen = main_screen
+        self._Page._Name ="GPU driver switch"
+        self._Page.Init()
+        
+    def API(self,main_screen):
+        if main_screen !=None:
+            main_screen.PushPage(self._Page)
+            main_screen.Draw()
+            main_screen.SwapAndShow()
+
+OBJ = APIOBJ()
+def Init(main_screen):    
+    OBJ.Init(main_screen)
+def API(main_screen):
+    OBJ.API(main_screen)
+    
+        

+ 2 - 1
Menu/GameShell/10_Settings/list_page.py

@@ -66,7 +66,8 @@ class ListPage(Page):
                          ["","About",  "About"],
                          ["","PowerOFF","Power off"],
                          ["","ButtonsLayout","Buttons Layout"],
-                         ["","LauncherGo","Switch to LauncherGo"]]
+                         ["","LauncherGo","Switch to LauncherGo"],
+                         ["","Lima","GPU driver switch"]]
 
         start_x  = 0
         start_y  = 0