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cuu 8377acd017 readme 5 years ago
Menu 6e97d60611 follow go-bluetooth refactored code recently 5 years ago
screenshot 2dff963106 switch back font size of title_bar, and add first screenshot 5 years ago
skin aa878e79da re-order icons under Menu/GameShell 5 years ago
sysgo 021ebc3a3a add TinyCloud 5 years ago
.gitignore edc07725d2 disable power_save at startup 5 years ago
README.md 8377acd017 readme 5 years ago
build.sh b0fc590941 wifi.go 5 years ago
deploy.sh 9bb5a7ea97 deploy.sh 5 years ago
main.go 8a205de3ca add infinitely scroll up down in RomListPage 5 years ago
mainscreen.go 021ebc3a3a add TinyCloud 5 years ago
update.sh 1826b16bee now try to replace .so with go code 5 years ago

README.md

GameShell launchergo source code

This is the launchergo for GameShell based on 320x240 resolution and D-Pad layout. Screenshot

Create the necessary user and group

  • User name: cpi
  • Password: cpi
  • Group ID: 31415 with group name: cpifav

    sudo adduser cpi  
    sudo groupadd cpifav -g 31415  
    sudo adduser cpi cpifav  
    

Directory structure

/home/cpi/
├── launchergo <- Here we are
├── apps
│   ├── emulators
│   └── Menu
├── games
│   ├── FreeDM
│   ├── MAME
│   └── nxengine
└── music

Create the necessary directories

mkdir -p /home/cpi/apps/emulators  
mkdir -p /home/cpi/games  
mkdir -p /home/cpi/music  

Install dependent packages

go get -u -v github.com/clockworkpi/LauncherGoDev

Relevant opensource packages

Create “.mpd_cpi.conf” config

vim ~/.mpd_cpi.conf

music_directory    "/home/cpi/music"
playlist_directory    "/home/cpi/music/playlists"
db_file    "/home/cpi/music/tag_cache"
log_file    "/tmp/mpd.log"
pid_file    "/tmp/mpd.pid"
state_file    "/home/cpi/music/mpd_state"
sticker_file    "/home/cpi/music/sticker.sql"
user    "cpi"
bind_to_address    "/tmp/mpd.socket"
auto_update    "yes"
auto_update_depth    "3" 
input {
    plugin "curl"
}

audio_output {
    type    "alsa"
    name    "My ALSA Device"
}

audio_output {
    type    "fifo"
    name    "my_fifo"
    path    "/tmp/mpd.fifo"
    format    "44100:16:2"
}

filesystem_charset    "UTF-8"