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- /*
- * Copyright 2015 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #include "src/core/SkBlendModePriv.h"
- #include "src/gpu/glsl/GrGLSLBlend.h"
- #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
- #include "src/gpu/glsl/GrGLSLProgramBuilder.h"
- //////////////////////////////////////////////////////////////////////////////
- // Advanced (non-coeff) blend helpers
- //////////////////////////////////////////////////////////////////////////////
- static void hard_light(GrGLSLFragmentBuilder* fsBuilder,
- const char* final,
- const char* src,
- const char* dst) {
- static const char kComponents[] = { 'r', 'g', 'b' };
- for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) {
- char component = kComponents[i];
- fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
- fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;",
- final, component, src, component, dst, component);
- fsBuilder->codeAppend("} else {");
- fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);",
- final, component, src, dst, dst, dst, component, src, src,
- component);
- fsBuilder->codeAppend("}");
- }
- fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);",
- final, src, dst, dst, src);
- }
- // Does one component of color-dodge
- static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder,
- const char* final,
- const char* src,
- const char* dst,
- const char component) {
- const char* divisorGuard = "";
- const GrShaderCaps* shaderCaps = fsBuilder->getProgramBuilder()->shaderCaps();
- if (shaderCaps->mustGuardDivisionEvenAfterExplicitZeroCheck()) {
- divisorGuard = "+ 0.00000001";
- }
- fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component);
- fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
- final, component, src, component, dst);
- fsBuilder->codeAppend("} else {");
- fsBuilder->codeAppendf("half d = %s.a - %s.%c;", src, src, component);
- fsBuilder->codeAppend("if (0.0 == d) {");
- fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
- final, component, src, dst, src, component, dst, dst, component,
- src);
- fsBuilder->codeAppend("} else {");
- fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / (d %s));",
- dst, dst, component, src, divisorGuard);
- fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
- final, component, src, src, component, dst, dst, component, src);
- fsBuilder->codeAppend("}");
- fsBuilder->codeAppend("}");
- }
- // Does one component of color-burn
- static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder,
- const char* final,
- const char* src,
- const char* dst,
- const char component) {
- const char* divisorGuard = "";
- const GrShaderCaps* shaderCaps = fsBuilder->getProgramBuilder()->shaderCaps();
- if (shaderCaps->mustGuardDivisionEvenAfterExplicitZeroCheck()) {
- divisorGuard = "+ 0.00000001";
- }
- fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component);
- fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
- final, component, src, dst, src, component, dst, dst, component,
- src);
- fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component);
- fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
- final, component, dst, component, src);
- fsBuilder->codeAppend("} else {");
- fsBuilder->codeAppendf("half d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / (%s.%c %s));",
- dst, dst, dst, component, src, src, component, divisorGuard);
- fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
- final, component, src, src, component, dst, dst, component, src);
- fsBuilder->codeAppend("}");
- }
- // Does one component of soft-light. Caller should have already checked that dst alpha > 0.
- static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder,
- const char* final,
- const char* src,
- const char* dst,
- const char component) {
- const char* divisorGuard = "";
- const GrShaderCaps* shaderCaps = fsBuilder->getProgramBuilder()->shaderCaps();
- if (shaderCaps->mustGuardDivisionEvenAfterExplicitZeroCheck()) {
- divisorGuard = "+ 0.00000001";
- }
- // if (2S < Sa)
- fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
- // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
- fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / (%s.a %s) +"
- "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);",
- final, component, dst, component, dst, component, src, src,
- component, dst, divisorGuard, dst, src, component, dst, component, src,
- src, component);
- // else if (4D < Da)
- fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {",
- dst, component, dst);
- fsBuilder->codeAppendf("half DSqd = %s.%c * %s.%c;",
- dst, component, dst, component);
- fsBuilder->codeAppendf("half DCub = DSqd * %s.%c;", dst, component);
- fsBuilder->codeAppendf("half DaSqd = %s.a * %s.a;", dst, dst);
- fsBuilder->codeAppendf("half DaCub = DaSqd * %s.a;", dst);
- // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2
- fsBuilder->codeAppendf("%s.%c ="
- "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +"
- " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -"
- " DaCub*%s.%c) / (DaSqd %s);",
- final, component, src, component, dst, component,
- src, src, component, dst, src, src, component, src, src,
- component, src, component, divisorGuard);
- fsBuilder->codeAppendf("} else {");
- // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S
- fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -"
- " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;",
- final, component, dst, component, src, src, component, src, component,
- dst, dst, component, src, src, component, dst, src, component);
- fsBuilder->codeAppendf("}");
- }
- // Adds a function that takes two colors and an alpha as input. It produces a color with the
- // hue and saturation of the first color, the luminosity of the second color, and the input
- // alpha. It has this signature:
- // float3 set_luminance(float3 hueSatColor, float alpha, float3 lumColor).
- static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumFunction) {
- // Emit a helper that gets the luminance of a color.
- SkString getFunction;
- GrShaderVar getLumArgs[] = {
- GrShaderVar("color", kHalf3_GrSLType),
- };
- SkString getLumBody("return dot(half3(0.3, 0.59, 0.11), color);");
- fsBuilder->emitFunction(kHalf_GrSLType,
- "luminance",
- SK_ARRAY_COUNT(getLumArgs), getLumArgs,
- getLumBody.c_str(),
- &getFunction);
- // Emit the set luminance function.
- GrShaderVar setLumArgs[] = {
- GrShaderVar("hueSat", kHalf3_GrSLType),
- GrShaderVar("alpha", kHalf_GrSLType),
- GrShaderVar("lumColor", kHalf3_GrSLType),
- };
- SkString setLumBody;
- setLumBody.printf("half diff = %s(lumColor - hueSat);", getFunction.c_str());
- setLumBody.append("half3 outColor = hueSat + diff;");
- setLumBody.appendf("half outLum = %s(outColor);", getFunction.c_str());
- setLumBody.append("half minComp = min(min(outColor.r, outColor.g), outColor.b);"
- "half maxComp = max(max(outColor.r, outColor.g), outColor.b);"
- "if (minComp < 0.0 && outLum != minComp) {"
- "outColor = outLum + ((outColor - half3(outLum, outLum, outLum)) * outLum) /"
- "(outLum - minComp);"
- "}"
- "if (maxComp > alpha && maxComp != outLum) {"
- "outColor = outLum +"
- "((outColor - half3(outLum, outLum, outLum)) * (alpha - outLum)) /"
- "(maxComp - outLum);"
- "}"
- "return outColor;");
- fsBuilder->emitFunction(kHalf3_GrSLType,
- "set_luminance",
- SK_ARRAY_COUNT(setLumArgs), setLumArgs,
- setLumBody.c_str(),
- setLumFunction);
- }
- // Adds a function that creates a color with the hue and luminosity of one input color and
- // the saturation of another color. It will have this signature:
- // float set_saturation(float3 hueLumColor, float3 satColor)
- static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatFunction) {
- // Emit a helper that gets the saturation of a color
- SkString getFunction;
- GrShaderVar getSatArgs[] = { GrShaderVar("color", kHalf3_GrSLType) };
- SkString getSatBody;
- getSatBody.printf("return max(max(color.r, color.g), color.b) - "
- "min(min(color.r, color.g), color.b);");
- fsBuilder->emitFunction(kHalf_GrSLType,
- "saturation",
- SK_ARRAY_COUNT(getSatArgs), getSatArgs,
- getSatBody.c_str(),
- &getFunction);
- // Emit a helper that sets the saturation given sorted input channels. This used
- // to use inout params for min, mid, and max components but that seems to cause
- // problems on PowerVR drivers. So instead it returns a float3 where r, g ,b are the
- // adjusted min, mid, and max inputs, respectively.
- SkString helperFunction;
- GrShaderVar helperArgs[] = {
- GrShaderVar("minComp", kHalf_GrSLType),
- GrShaderVar("midComp", kHalf_GrSLType),
- GrShaderVar("maxComp", kHalf_GrSLType),
- GrShaderVar("sat", kHalf_GrSLType),
- };
- static const char kHelperBody[] = "if (minComp < maxComp) {"
- "half3 result;"
- "result.r = 0.0;"
- "result.g = sat * (midComp - minComp) / (maxComp - minComp);"
- "result.b = sat;"
- "return result;"
- "} else {"
- "return half3(0, 0, 0);"
- "}";
- fsBuilder->emitFunction(kHalf3_GrSLType,
- "set_saturation_helper",
- SK_ARRAY_COUNT(helperArgs), helperArgs,
- kHelperBody,
- &helperFunction);
- GrShaderVar setSatArgs[] = {
- GrShaderVar("hueLumColor", kHalf3_GrSLType),
- GrShaderVar("satColor", kHalf3_GrSLType),
- };
- const char* helpFunc = helperFunction.c_str();
- SkString setSatBody;
- setSatBody.appendf("half sat = %s(satColor);"
- "if (hueLumColor.r <= hueLumColor.g) {"
- "if (hueLumColor.g <= hueLumColor.b) {"
- "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);"
- "} else if (hueLumColor.r <= hueLumColor.b) {"
- "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);"
- "} else {"
- "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);"
- "}"
- "} else if (hueLumColor.r <= hueLumColor.b) {"
- "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);"
- "} else if (hueLumColor.g <= hueLumColor.b) {"
- "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);"
- "} else {"
- "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);"
- "}"
- "return hueLumColor;",
- getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc,
- helpFunc, helpFunc);
- fsBuilder->emitFunction(kHalf3_GrSLType,
- "set_saturation",
- SK_ARRAY_COUNT(setSatArgs), setSatArgs,
- setSatBody.c_str(),
- setSatFunction);
- }
- static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
- const char* dstColor, const char* outputColor,
- SkBlendMode mode) {
- SkASSERT(srcColor);
- SkASSERT(dstColor);
- SkASSERT(outputColor);
- // These all perform src-over on the alpha channel.
- fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;",
- outputColor, srcColor, srcColor, dstColor);
- switch (mode) {
- case SkBlendMode::kOverlay:
- // Overlay is Hard-Light with the src and dst reversed
- hard_light(fsBuilder, outputColor, dstColor, srcColor);
- break;
- case SkBlendMode::kDarken:
- fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, "
- "(1.0 - %s.a) * %s.rgb + %s.rgb);",
- outputColor,
- srcColor, dstColor, srcColor,
- dstColor, srcColor, dstColor);
- break;
- case SkBlendMode::kLighten:
- fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, "
- "(1.0 - %s.a) * %s.rgb + %s.rgb);",
- outputColor,
- srcColor, dstColor, srcColor,
- dstColor, srcColor, dstColor);
- break;
- case SkBlendMode::kColorDodge:
- color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
- color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
- color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
- break;
- case SkBlendMode::kColorBurn:
- color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
- color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
- color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
- break;
- case SkBlendMode::kHardLight:
- hard_light(fsBuilder, outputColor, srcColor, dstColor);
- break;
- case SkBlendMode::kSoftLight:
- fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor);
- fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, srcColor);
- fsBuilder->codeAppendf("} else {");
- soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'r');
- soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'g');
- soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'b');
- fsBuilder->codeAppendf("}");
- break;
- case SkBlendMode::kDifference:
- fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -"
- "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);",
- outputColor, srcColor, dstColor, srcColor, dstColor,
- dstColor, srcColor);
- break;
- case SkBlendMode::kExclusion:
- fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - "
- "2.0 * %s.rgb * %s.rgb;",
- outputColor, dstColor, srcColor, dstColor, srcColor);
- break;
- case SkBlendMode::kMultiply:
- fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + "
- "(1.0 - %s.a) * %s.rgb + "
- "%s.rgb * %s.rgb;",
- outputColor, srcColor, dstColor, dstColor, srcColor,
- srcColor, dstColor);
- break;
- case SkBlendMode::kHue: {
- // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
- SkString setSat, setLum;
- add_sat_function(fsBuilder, &setSat);
- add_lum_function(fsBuilder, &setLum);
- fsBuilder->codeAppendf("half4 dstSrcAlpha = %s * %s.a;",
- dstColor, srcColor);
- fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb),"
- "dstSrcAlpha.a, dstSrcAlpha.rgb);",
- outputColor, setLum.c_str(), setSat.c_str(), srcColor,
- dstColor);
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
- outputColor, srcColor, dstColor, dstColor, srcColor);
- break;
- }
- case SkBlendMode::kSaturation: {
- // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
- SkString setSat, setLum;
- add_sat_function(fsBuilder, &setSat);
- add_lum_function(fsBuilder, &setLum);
- fsBuilder->codeAppendf("half4 dstSrcAlpha = %s * %s.a;",
- dstColor, srcColor);
- fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a),"
- "dstSrcAlpha.a, dstSrcAlpha.rgb);",
- outputColor, setLum.c_str(), setSat.c_str(), srcColor,
- dstColor);
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
- outputColor, srcColor, dstColor, dstColor, srcColor);
- break;
- }
- case SkBlendMode::kColor: {
- // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
- SkString setLum;
- add_lum_function(fsBuilder, &setLum);
- fsBuilder->codeAppendf("half4 srcDstAlpha = %s * %s.a;",
- srcColor, dstColor);
- fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);",
- outputColor, setLum.c_str(), dstColor, srcColor);
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
- outputColor, srcColor, dstColor, dstColor, srcColor);
- break;
- }
- case SkBlendMode::kLuminosity: {
- // SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S
- SkString setLum;
- add_lum_function(fsBuilder, &setLum);
- fsBuilder->codeAppendf("half4 srcDstAlpha = %s * %s.a;",
- srcColor, dstColor);
- fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);",
- outputColor, setLum.c_str(), dstColor, srcColor);
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
- outputColor, srcColor, dstColor, dstColor, srcColor);
- break;
- }
- default:
- SK_ABORT("Unknown Custom Xfer mode.");
- break;
- }
- }
- //////////////////////////////////////////////////////////////////////////////
- // Porter-Duff blend helper
- //////////////////////////////////////////////////////////////////////////////
- static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkBlendModeCoeff coeff,
- const char* colorName, const char* srcColorName,
- const char* dstColorName, bool hasPrevious) {
- if (SkBlendModeCoeff::kZero == coeff) {
- return hasPrevious;
- } else {
- if (hasPrevious) {
- fsBuilder->codeAppend(" + ");
- }
- fsBuilder->codeAppendf("%s", colorName);
- switch (coeff) {
- case SkBlendModeCoeff::kOne:
- break;
- case SkBlendModeCoeff::kSC:
- fsBuilder->codeAppendf(" * %s", srcColorName);
- break;
- case SkBlendModeCoeff::kISC:
- fsBuilder->codeAppendf(" * (half4(1.0) - %s)", srcColorName);
- break;
- case SkBlendModeCoeff::kDC:
- fsBuilder->codeAppendf(" * %s", dstColorName);
- break;
- case SkBlendModeCoeff::kIDC:
- fsBuilder->codeAppendf(" * (half4(1.0) - %s)", dstColorName);
- break;
- case SkBlendModeCoeff::kSA:
- fsBuilder->codeAppendf(" * %s.a", srcColorName);
- break;
- case SkBlendModeCoeff::kISA:
- fsBuilder->codeAppendf(" * (1.0 - %s.a)", srcColorName);
- break;
- case SkBlendModeCoeff::kDA:
- fsBuilder->codeAppendf(" * %s.a", dstColorName);
- break;
- case SkBlendModeCoeff::kIDA:
- fsBuilder->codeAppendf(" * (1.0 - %s.a)", dstColorName);
- break;
- default:
- SK_ABORT("Unsupported Blend Coeff");
- }
- return true;
- }
- }
- //////////////////////////////////////////////////////////////////////////////
- void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
- const char* dstColor, const char* outColor,
- SkBlendMode mode) {
- SkBlendModeCoeff srcCoeff, dstCoeff;
- if (SkBlendMode_AsCoeff(mode, &srcCoeff, &dstCoeff)) {
- // The only coeff mode that can go out of range is plus.
- bool clamp = mode == SkBlendMode::kPlus;
- fsBuilder->codeAppendf("%s = ", outColor);
- if (clamp) {
- fsBuilder->codeAppend("clamp(");
- }
- // append src blend
- bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
- false);
- // append dst blend
- if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor, didAppend)) {
- fsBuilder->codeAppend("half4(0, 0, 0, 0)");
- }
- if (clamp) {
- fsBuilder->codeAppend(", 0, 1);");
- }
- fsBuilder->codeAppend(";");
- } else {
- emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mode);
- }
- }
- void GrGLSLBlend::AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
- const char* dstColor, const char* outColor,
- SkRegion::Op regionOp) {
- SkBlendModeCoeff srcCoeff, dstCoeff;
- switch (regionOp) {
- case SkRegion::kReplace_Op:
- srcCoeff = SkBlendModeCoeff::kOne;
- dstCoeff = SkBlendModeCoeff::kZero;
- break;
- case SkRegion::kIntersect_Op:
- srcCoeff = SkBlendModeCoeff::kDC;
- dstCoeff = SkBlendModeCoeff::kZero;
- break;
- case SkRegion::kUnion_Op:
- srcCoeff = SkBlendModeCoeff::kOne;
- dstCoeff = SkBlendModeCoeff::kISC;
- break;
- case SkRegion::kXOR_Op:
- srcCoeff = SkBlendModeCoeff::kIDC;
- dstCoeff = SkBlendModeCoeff::kISC;
- break;
- case SkRegion::kDifference_Op:
- srcCoeff = SkBlendModeCoeff::kZero;
- dstCoeff = SkBlendModeCoeff::kISC;
- break;
- case SkRegion::kReverseDifference_Op:
- srcCoeff = SkBlendModeCoeff::kIDC;
- dstCoeff = SkBlendModeCoeff::kZero;
- break;
- default:
- SK_ABORT("Unsupported Op");
- // We should never get here but to make compiler happy
- srcCoeff = SkBlendModeCoeff::kZero;
- dstCoeff = SkBlendModeCoeff::kZero;
- }
- fsBuilder->codeAppendf("%s = ", outColor);
- // append src blend
- bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
- false);
- // append dst blend
- if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor, didAppend)) {
- fsBuilder->codeAppend("half4(0, 0, 0, 0)");
- }
- fsBuilder->codeAppend(";");
- }
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