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- /*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #include "include/gpu/GrContext.h"
- #include "include/gpu/GrSamplerState.h"
- #include "include/private/SkSpinlock.h"
- #include "src/gpu/GrContextPriv.h"
- #include "src/gpu/GrGeometryProcessor.h"
- #include "src/gpu/GrMemoryPool.h"
- #include "src/gpu/GrProcessor.h"
- #include "src/gpu/GrTextureProxy.h"
- #include "src/gpu/GrXferProcessor.h"
- #if GR_TEST_UTILS
- GrResourceProvider* GrProcessorTestData::resourceProvider() {
- return fContext->priv().resourceProvider();
- }
- GrProxyProvider* GrProcessorTestData::proxyProvider() {
- return fContext->priv().proxyProvider();
- }
- const GrCaps* GrProcessorTestData::caps() { return fContext->priv().caps(); }
- class GrFragmentProcessor;
- class GrGeometryProcessor;
- /*
- * Originally these were both in the processor unit test header, but then it seemed to cause linker
- * problems on android.
- */
- template <>
- SkTArray<GrFragmentProcessorTestFactory*, true>* GrFragmentProcessorTestFactory::GetFactories() {
- static SkTArray<GrFragmentProcessorTestFactory*, true> gFactories;
- return &gFactories;
- }
- template <>
- SkTArray<GrGeometryProcessorTestFactory*, true>* GrGeometryProcessorTestFactory::GetFactories() {
- static SkTArray<GrGeometryProcessorTestFactory*, true> gFactories;
- return &gFactories;
- }
- SkTArray<GrXPFactoryTestFactory*, true>* GrXPFactoryTestFactory::GetFactories() {
- static SkTArray<GrXPFactoryTestFactory*, true> gFactories;
- return &gFactories;
- }
- /*
- * To ensure we always have successful static initialization, before creating from the factories
- * we verify the count is as expected. If a new factory is added, then these numbers must be
- * manually adjusted.
- */
- #if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
- static const int kFPFactoryCount = 36;
- static const int kGPFactoryCount = 14;
- static const int kXPFactoryCount = 4;
- #else
- static const int kFPFactoryCount = 0;
- static const int kGPFactoryCount = 0;
- static const int kXPFactoryCount = 0;
- #endif
- template <>
- void GrFragmentProcessorTestFactory::VerifyFactoryCount() {
- if (kFPFactoryCount != GetFactories()->count()) {
- SkDebugf("\nExpected %d fragment processor factories, found %d.\n",
- kFPFactoryCount, GetFactories()->count());
- SK_ABORT("Wrong number of fragment processor factories!");
- }
- }
- template <>
- void GrGeometryProcessorTestFactory::VerifyFactoryCount() {
- if (kGPFactoryCount != GetFactories()->count()) {
- SkDebugf("\nExpected %d geometry processor factories, found %d.\n",
- kGPFactoryCount, GetFactories()->count());
- SK_ABORT("Wrong number of geometry processor factories!");
- }
- }
- void GrXPFactoryTestFactory::VerifyFactoryCount() {
- if (kXPFactoryCount != GetFactories()->count()) {
- SkDebugf("\nExpected %d xp factory factories, found %d.\n",
- kXPFactoryCount, GetFactories()->count());
- SK_ABORT("Wrong number of xp factory factories!");
- }
- }
- #endif
- // We use a global pool protected by a mutex(spinlock). Chrome may use the same GrContext on
- // different threads. The GrContext is not used concurrently on different threads and there is a
- // memory barrier between accesses of a context on different threads. Also, there may be multiple
- // GrContexts and those contexts may be in use concurrently on different threads.
- namespace {
- #if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
- static SkSpinlock gProcessorSpinlock;
- #endif
- class MemoryPoolAccessor {
- public:
- // We know in the Android framework there is only one GrContext.
- #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
- MemoryPoolAccessor() {}
- ~MemoryPoolAccessor() {}
- #else
- MemoryPoolAccessor() { gProcessorSpinlock.acquire(); }
- ~MemoryPoolAccessor() { gProcessorSpinlock.release(); }
- #endif
- GrMemoryPool* pool() const {
- static GrMemoryPool gPool(4096, 4096);
- return &gPool;
- }
- };
- }
- ///////////////////////////////////////////////////////////////////////////////
- void* GrProcessor::operator new(size_t size) { return MemoryPoolAccessor().pool()->allocate(size); }
- void GrProcessor::operator delete(void* target) {
- return MemoryPoolAccessor().pool()->release(target);
- }
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