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- /*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #ifndef SkAndroidFrameworkUtils_DEFINED
- #define SkAndroidFrameworkUtils_DEFINED
- #include "include/core/SkRefCnt.h"
- #include "include/core/SkTypes.h"
- #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
- class SkCanvas;
- struct SkRect;
- class SkSurface;
- /**
- * SkAndroidFrameworkUtils expose private APIs used only by Android framework.
- */
- class SkAndroidFrameworkUtils {
- public:
- #if SK_SUPPORT_GPU
- /**
- * clipWithStencil draws the current clip into a stencil buffer with reference value and mask
- * set to 0x1. This function works only on a GPU canvas.
- *
- * @param canvas A GPU canvas that has a non-empty clip.
- *
- * @return true on success or false if clip is empty or not a GPU canvas.
- */
- static bool clipWithStencil(SkCanvas* canvas);
- #endif //SK_SUPPORT_GPU
- static void SafetyNetLog(const char*);
- static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas);
- static int SaveBehind(SkCanvas* canvas, const SkRect* subset);
- /**
- * Unrolls a chain of nested SkPaintFilterCanvas to return the base wrapped canvas.
- *
- * @param canvas A SkPaintFilterCanvas or any other SkCanvas subclass.
- *
- * @return SkCanvas that was found in the innermost SkPaintFilterCanvas.
- */
- static SkCanvas* getBaseWrappedCanvas(SkCanvas* canvas);
- };
- #endif // SK_BUILD_FOR_ANDROID_ANDROID
- #endif // SkAndroidFrameworkUtils_DEFINED
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