12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- /*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #include "fuzz/Fuzz.h"
- #include "fuzz/FuzzCommon.h"
- #include "include/core/SkData.h"
- #include "include/core/SkPath.h"
- #include "include/core/SkRegion.h"
- void FuzzRegionSetPath(Fuzz* fuzz) {
- SkPath p;
- FuzzNicePath(fuzz, &p, 1000);
- SkRegion r1;
- bool initR1;
- fuzz->next(&initR1);
- if (initR1) {
- fuzz->next(&r1);
- }
- SkRegion r2;
- fuzz->next(&r2);
- r1.setPath(p, r2);
- // Do some follow on computations to make sure region is well-formed.
- r1.computeRegionComplexity();
- r1.isComplex();
- if (r1 == r2) {
- r1.contains(0,0);
- } else {
- r1.contains(1,1);
- }
- }
- #if defined(IS_FUZZING_WITH_LIBFUZZER)
- extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
- sk_sp<SkData> bytes(SkData::MakeWithoutCopy(data, size));
- Fuzz fuzz(bytes);
- FuzzRegionSetPath(&fuzz);
- return 0;
- }
- #endif
|