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- #if 0 // Disabled until updated to use current API.
- // Copyright 2019 Google LLC.
- // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
- #include "tools/fiddle/examples.h"
- // HASH=767fa4e7b6300e16a419f9881f0f9d3d
- REG_FIDDLE(Text_Encoding, 256, 128, false, 0) {
- void draw(SkCanvas* canvas) {
- SkPaint paint;
- const char hello8[] = "Hello" "\xE2" "\x98" "\xBA";
- const uint16_t hello16[] = { 'H', 'e', 'l', 'l', 'o', 0x263A };
- const uint32_t hello32[] = { 'H', 'e', 'l', 'l', 'o', 0x263A };
- paint.setTextSize(24);
- canvas->drawText(hello8, sizeof(hello8) - 1, 10, 30, paint);
- paint.setTextEncoding(SkTextEncoding::kUTF16);
- canvas->drawText(hello16, sizeof(hello16), 10, 60, paint);
- paint.setTextEncoding(SkTextEncoding::kUTF32);
- canvas->drawText(hello32, sizeof(hello32), 10, 90, paint);
- uint16_t glyphs[SK_ARRAY_COUNT(hello32)];
- paint.textToGlyphs(hello32, sizeof(hello32), glyphs);
- paint.setTextEncoding(SkTextEncoding::kGlyphID);
- canvas->drawText(glyphs, sizeof(glyphs), 10, 120, paint);
- }
- } // END FIDDLE
- #endif // Disabled until updated to use current API.
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