Surface_MakeRenderTarget.cpp 1.2 KB

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  1. #if 0 // Disabled until updated to use current API.
  2. // Copyright 2019 Google LLC.
  3. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
  4. #include "tools/fiddle/examples.h"
  5. // HASH=67b6609471a3f1ed0f4b1657004cdecb
  6. REG_FIDDLE(Surface_MakeRenderTarget, 256, 64, false, 0) {
  7. void draw(SkCanvas* canvas) {
  8. SkPaint paint;
  9. paint.setTextSize(32);
  10. GrContext* context = canvas->getGrContext();
  11. if (!context) {
  12. canvas->drawString("GPU only!", 20, 40, paint);
  13. return;
  14. }
  15. SkImageInfo info = SkImageInfo::MakeN32(256, 64, kOpaque_SkAlphaType);
  16. for (auto surfaceOrigin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin } ) {
  17. auto gpuSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0,
  18. surfaceOrigin, nullptr));
  19. auto surfaceCanvas = gpuSurface->getCanvas();
  20. surfaceCanvas->clear(SK_ColorWHITE);
  21. surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
  22. sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
  23. canvas->drawImage(image, 0, 0);
  24. canvas->translate(0, 128);
  25. }
  26. }
  27. } // END FIDDLE
  28. #endif // Disabled until updated to use current API.