Surface_MakeFromBackendTextureAsRenderTarget.cpp 1.0 KB

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  1. #if 0 // Disabled until updated to use current API.
  2. // Copyright 2019 Google LLC.
  3. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
  4. #include "tools/fiddle/examples.h"
  5. // HASH=5e87093b9cbe95124ae14cbe77091eb7
  6. REG_FIDDLE(Surface_MakeFromBackendTextureAsRenderTarget, 256, 256, false, 3) {
  7. void draw(SkCanvas* canvas) {
  8. SkPaint paint;
  9. paint.setTextSize(32);
  10. GrContext* context = canvas->getGrContext();
  11. if (!context) {
  12. canvas->drawString("GPU only!", 20, 40, paint);
  13. return;
  14. }
  15. sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTextureAsRenderTarget(
  16. context, backEndTexture, kTopLeft_GrSurfaceOrigin, 0,
  17. kRGBA_8888_SkColorType, nullptr, nullptr);
  18. auto surfaceCanvas = gpuSurface->getCanvas();
  19. surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
  20. sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
  21. canvas->drawImage(image, 0, 0);
  22. }
  23. } // END FIDDLE
  24. #endif // Disabled until updated to use current API.