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- // Copyright 2019 Google LLC.
- // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
- #include "tools/fiddle/examples.h"
- // HASH=13044dbf68885c0f15322c0633b633a3
- REG_FIDDLE(Path_Iter_const_SkPath, 256, 256, true, 0) {
- void draw(SkCanvas* canvas) {
- auto debugster = [](const char* prefix, SkPath::Iter& iter) -> void {
- SkDebugf("%s:\n", prefix);
- const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" };
- const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 };
- SkPath::Verb verb;
- do {
- SkPoint points[4];
- verb = iter.next(points);
- SkDebugf("k%s_Verb ", verbStr[(int) verb]);
- for (int i = 0; i < pointCount[(int) verb]; ++i) {
- SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY);
- }
- if (SkPath::kConic_Verb == verb) {
- SkDebugf("weight = %g", iter.conicWeight());
- }
- SkDebugf("\n");
- } while (SkPath::kDone_Verb != verb);
- SkDebugf("\n");
- };
- SkPath path;
- path.quadTo(10, 20, 30, 40);
- SkPath::Iter openIter(path, false);
- debugster("open", openIter);
- SkPath::Iter closedIter(path, true);
- debugster("closed", closedIter);
- }
- } // END FIDDLE
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