Path_Direction.cpp 1.4 KB

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  1. #if 0 // Disabled until updated to use current API.
  2. // Copyright 2019 Google LLC.
  3. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
  4. #include "tools/fiddle/examples.h"
  5. // HASH=4bbae00b40ed2cfcd0007921ad693a7b
  6. REG_FIDDLE(Path_Direction, 256, 100, false, 0) {
  7. void draw(SkCanvas* canvas) {
  8. const SkPoint arrow[] = { {40, -5}, {45, 0}, {40, 5} };
  9. const SkRect rect = {10, 10, 90, 90};
  10. SkPaint rectPaint;
  11. rectPaint.setAntiAlias(true);
  12. SkPaint textPaint(rectPaint);
  13. rectPaint.setStyle(SkPaint::kStroke_Style);
  14. SkPaint arrowPaint(rectPaint);
  15. SkPath arrowPath;
  16. arrowPath.addPoly(arrow, SK_ARRAY_COUNT(arrow), true);
  17. arrowPaint.setPathEffect(SkPath1DPathEffect::Make(arrowPath, 320, 0,
  18. SkPath1DPathEffect::kRotate_Style));
  19. for (auto direction : { SkPath::kCW_Direction, SkPath::kCCW_Direction } ) {
  20. canvas->drawRect(rect, rectPaint);
  21. for (unsigned start : { 0, 1, 2, 3 } ) {
  22. SkPath path;
  23. path.addRect(rect, direction, start);
  24. canvas->drawPath(path, arrowPaint);
  25. }
  26. canvas->drawString(SkPath::kCW_Direction == direction ? "CW" : "CCW", rect.centerX(),
  27. rect.centerY(), textPaint);
  28. canvas->translate(120, 0);
  29. }
  30. }
  31. } // END FIDDLE
  32. #endif // Disabled until updated to use current API.