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- // Copyright 2019 Google LLC.
- // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
- #include "tools/fiddle/examples.h"
- // HASH=c717491f9251604724c9cbde7088ec20
- REG_FIDDLE(Bitmap_allocN32Pixels, 256, 256, false, 0) {
- void draw(SkCanvas* canvas) {
- SkRandom random;
- SkBitmap bitmap;
- bitmap.allocN32Pixels(64, 64);
- bitmap.eraseColor(SK_ColorTRANSPARENT);
- for (int y = 0; y < 256; y += 64) {
- for (int x = 0; x < 256; x += 64) {
- SkColor color = random.nextU();
- uint32_t w = random.nextRangeU(4, 32);
- uint32_t cx = random.nextRangeU(0, 64 - w);
- uint32_t h = random.nextRangeU(4, 32);
- uint32_t cy = random.nextRangeU(0, 64 - h);
- bitmap.erase(color, SkIRect::MakeXYWH(cx, cy, w, h));
- canvas->drawBitmap(bitmap, x, y);
- }
- }
- }
- } // END FIDDLE
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