12345678910111213141516171819202122 |
- /*
- * Copyright 2019 Google LLC
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #include "modules/particles/include/SkParticleAffector.h"
- #include "modules/particles/include/SkParticleDrawable.h"
- #include "modules/particles/include/SkParticleEffect.h"
- #include "modules/particles/include/SkParticleSerialization.h"
- #include "modules/particles/include/SkReflected.h"
- // Doesn't do anything important; just exists to show we can use modules/particles without the GPU
- // backend being available.
- int main(int argc, char** argv) {
- // Register types for serialization
- REGISTER_REFLECTED(SkReflected);
- SkParticleAffector::RegisterAffectorTypes();
- SkParticleDrawable::RegisterDrawableTypes();
- return 0;
- }
|